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| Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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oh yeh I will check out the links you put in, nice 1 for that, I did check out alot of 123stealthbomber's tutorials, but I could never find one for simple saving in the editor, I most likely missed it, as there are alot of tutorials there, so trying to find one can be abit exhausting, resulting in getting bored, but I watched a great one about using the fx's, smoke/fire ect, and making sure the store was ticked, as I was having major problems as to why no matter what fx I would use, it would never save, it was the store in the right column, that had to be ticked.
thanks again for your time and patience. Last edited by micro; 05-24-2013 at 12:40 AM. |
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#2
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You must understand.........
F2 is for mapping only. It is for making the map from scratch or editing a map that has been made by someone else, like adding buildings to it. F3 is a separate working area, for adding entities like soldiers and other stuff, and scripting how the mission will run. F3 is what the others refer to as the script part of the map. The F2 map file gets saved by itself, and in it's own map folder , and the F3 script or mission files get made separately. Last edited by OVO; 05-24-2013 at 06:22 AM. |
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