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#25
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Quote:
Look again at these shots see the cables on the wing of the WWI flying boat? then look at the wire running along the top of the 109 antialiasing samples the pixels so that lines, especially near horizintal ones appear to be straight and not jagged. I don't know much about computer graphics but it seems to me when a plane or part of it diminishes in size to near a single pixel, if there is no sampling, then it will just dissapear. CoD has no built in aa, you can tell if you adjust the setting on the menu and your screen image doesn't change at all. (I could be totally wrong) but aa works by detecting edges within the 3D program, therefore trying to add it afterwards like with SweetFX won't really work. RoF is available as a free demo, check it out. CoD has some outstanding models and maps, I can just imagine how good they would look if it had antialiasing Uploaded images don't really do justice to any of these games either since they look compressed. The image on a real screen in RoF looks much better.
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Velocity Micro Raptor Z90 | Asus P8Z77-V Intel Z77 | Intel Core i7-3770K 4.7GHz | Asetek Liquid Cooling System | 16GB DDR3-1600MHz Memory | 4GB EVGA Nvidia GTX980 SC ACX 2.0 | 120gb Intel 520 Series MLC SSD | 1TB 7200rpm SATA 300 w/NCQ | 850 W Corsair PSU | Windows 7 64-bit |27" Samsung 1920 x 1080 display | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Last edited by SharpeXB; 05-17-2013 at 01:45 PM. |
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