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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-06-2013, 09:18 PM
Continu0 Continu0 is offline
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Join Date: Aug 2011
Location: Luzern, Switzerland
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caprera, what people are trying to tell you here is:

times have changed. It is not 1946 anymore...
This also means, that you just can not add a new plan within a couple of weeks. Every new addition made to the game takes hours and hours of time. The new reflections you see for example took 3 men to work for 3 months....

Team Fusion is doing a great job. They are investing a lot lot lot of time for free! Just for the Community...

What this also means is: You should not except anything. Be greatfull for what TF gives you, but don`t dare to ask for things. This is in some way unrespectful towards TF as they give their best and they really do it with passion and what`s most: they do it for free.

And what you already may have noticed: Some people get a little upset with you bumping in like "now that trouble seems to have gone, can I have all the good things?". The Community went trough a hard time and in some way everyone contributed to keeping the game alive: may that be with organising campaigns (e.g. osprey) or supporting ATAG with money or only keeping squadrons alive...

I personally do not have a problem with you coming and asking, but please try to understand people. There was a lot going on... and there is a lot of frustration around which is understandable...

AND: For the official part: The development of the Cliffs of Dover engine has stopped. You wont see any official add-on for this game engine. With the announced game, a whole new chapter will begin.
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Last edited by Continu0; 05-06-2013 at 09:25 PM.
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