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Old 02-24-2013, 10:01 PM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
Posts: 553
Default Critical Update V2013-02-24

Please find attached a new release with just a couple of bug fixes and some slight tweaking to the Spirit ability rest pacing as well as an increase of Spirit levels to level 51 (50 is the max attainable).

Each Spirit had 4 new rest levels added to their abilities (see the detailed list below).

I also doubled Spirit Experience for non-damaging Spirit Abilities (see below) so that using these abilities doesn't result in such a pain-stakingly slow experience gain (i.e. Lina now doesn't have to only use Ice Thorns to get her level up any more).

I think this will result in a better Spirit leveling experience and with the rest level pacing changed, you won't have to be in a rut with respect to certain abilities having long rest times when they are at their first level.

Here is the detailed list of changes:

Version: Beta 2013-02-24
  • *.ATOM
    • DEATH.ATOM
      • Doubled experience for using Time Back since it does not get any damage bonus for experience gain
      • Improved rest pacing for Soul Draining and added new rest level
      • Improved rest pacing for Rage Draining and added new rest level
      • Improved rest pacing for Time Back and added new rest level
      • Improved rest pacing for Black Hole and added new rest level
    • DEVATRON.ATOM - these changes most likely don't really change anything, but I feel are proper for the thorns
      • Now are Fire, Poison, and Freeze Immnune
      • Resistances:
        • Physical: 100% (95)
        • Poison: 100% (95)
        • Magic: 0% (no change)
        • Fire: -100%
    • LINA.ATOM
      • Doubled experience for using Chargers, Ice Orb, and Gizmo since they do not get any damage bonus for experience gain
      • Improved rest pacing for Chargers
      • Improved rest pacing for Ice Orb and added new rest level
      • Improved rest pacing for Ice Thorns and added new rest level
      • Improved rest pacing for Gizmo and added two new rest levels
    • SLIME.ATOM
      • Doubled experience for using Cloud of Poison and Glot's Armor since they do not get any damage bonus for experience gain
      • Improved rest pacing for Evil Shoal and added new rest level
      • Improved rest pacing for Cloud of Posion and added new rest level
      • Improved rest pacing for Glot's Armor and added two new rest levels
    • THEROCK.ATOM
      • Doubled experience for using Stone Wall since it does not get any damage bonus for experience gain
      • Improved rest pacing of Stone Wall and added new rest level
      • Improved rest pacing of Rockfall and added new rest level
      • Improved rest pacing of Underground Blades and added two new rest levels
  • *.LNG
    • EN(G)_SPIRITS.LNG - added new spirit ability rest levels
  • *.LUA
    • ARENA.LUA
      • Fixed error with computing of enemy hero attack / defense could be less than 0
      • Fixed error with Arena Spells check for Demon / Dragon Slayer (thanks Windows 8!)
  • *.TXT
    • ARENA.TXT - spirit levels now go to level 51 (only 50 is attainable, since level 51 requires 1,000,000 experience)
I haven't finished my current Paladin play through, yet, but I'm level 24 and about ready to start the Land of Death.

Thanks for playing my mod and providing comments!

/C\/C\

Please see the first or last post for the latest version - thanks!

Last edited by MattCaspermeyer; 03-04-2013 at 05:05 AM. Reason: Removed Link Due to New Update
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