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Originally Posted by Fatt_Shade
Well with Sorsha, they are logical pick  And with low lds, they are great unit in high numbers.
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Yah, Sorsha's great for Swordsmen / Guardsmen.
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Originally Posted by Fatt_Shade
On side note, i played with rage spirit files, and got to lina/gizmo. What dmg type is it`s attack ? For ice thorns, you make it physical , for slime there is poison type and physical for fishes. But for gizmo no dmg type ?
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I thought Gizmo was Astral. In fact I just looked at it's not listed because they set it to Astral in SPIRIT_LINA.LUA. So it is Astral damage - that's why it's so good at attacking everyone.
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Originally Posted by Fatt_Shade
And rage spirit skills prevail physical dmg, and fire dmg not at all. Zerroc 3 phy skills, Sleem have 2 poison/1 phy , Lina 2 phy (orb and now ice thorns)/1 magic (i think gizmo is magic type), Death 2 astral, and soul rip i have no idea dmg type.
How about make falling rocks 50% phy/50% fire dmg ? Rocks falling from sky, burn chunks of lava ... ? Quake is pure phy dmg, and it makes sense , but how about making at least 1 rage skill part fire ?
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Believe it or not, I tried making Spirit Abilities multi-damage types and it will end up showing the damage of only the first type listed. I played around with that quite a while back and never figured out how to get it to list both damage types so I gave up.
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Originally Posted by Fatt_Shade
And is there any way to make destroying rock wall and thorns to regain rage ? As it is now there are lots of situations i want to spend rage to get at least some exp for spirits, but without dmging enemy units i keep at bay before finishing battle. So my choices are rock wall/glot armor/frozen orb/time return. Only rage skill I as player can attack are wall and thorns, but as it is now they give absolutely no rage in return (as it is in Ap/CW). Idea is this possible.
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I'm not sure - these type of things are "pawns" and so they are treated like destroying barrels, etc. which don't give any rage either. I can see why they shouldn't generate rage though as they are just barriers and it'd be an easy thing to exploit.
/C\/C\