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#1
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Here I was going to collect my 'pieces of Zero' for my collection, and i get tripped by an ant.
![]() Would it be possible to smooth off the transition between land planes (geography sense) Track from V4.11.1m
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#2
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I didn t understand the point 3 salsero, sorry, not english speaker. It ss like a preset releasing point? Quote:
If this is doable, a TI bomb could be tracked by the eventlog and even give points to the pilot for a hit. BTW I realize that a lot of people like the day/night level bombing, that also allows nigth figthing. Hope 4.13 brings more of these. I know, I know I m asking too much, but as we say around here, dreaming is free!!!!
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Bombing smurfs since a long time ago... |
#3
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G-55 cockpit! Any chance to see it?
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#4
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My guess is that we won't see any more new cockpits for 4.12.
But, for future patches, there's no reason why the G.55 shouldn't be flyable. One of TD's goals is to make more of the planes flyable without resorting to mods and there's plenty of documentation for the G.55's cockpit (including at least one surviving airplane!). |
#5
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Would it be possible to introduce the landing gear indicators on the wings of the Spitfire MK V and other appropriate marks? The Il-2 has wing indicators.
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#6
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I believe at some point the level stabiliser was changed so only (level)bombers could employ it.
This makes sense. However, some aircraft like the Bf-110, Do-335, Ar-234 and others(He-111?) had an actual built-in autopilot. CoD for example simulates the single axis autopilot in the Bf-110. Are there any plans to introduce similar functionality to il2? I know it can be done via devicelink, as demonstrated by FS~Daedalus' excellent C-1 Autopilot for the B24, but some form of in game implementation would make things much simpler and better integrated. Even if it's greatly simplified, it would add real world functionality to these planes while still requiring proper engine(and in case of single axis, trim) management rather than having the AI fly your plane entirely. |
#7
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It's pure eye candy, but would it be possible to have different default paint schemes for planes in Southwest Pacific Theater? From 1943 on RNZAF, RAAF and USAAF planes all had white tails and (sometimes) white diagonal recognition strips on their planes.
Also, would it be possible to improve the default numbers on the Soviet Aircraft? At least later in the war, it appears that Soviet planes had numbers which looked a lot "prettier" than the numbers in the game, sometimes with elaborate serifs: http://www.warbirdphotographs.com/VVS1/Yak-9D0-1.jpg http://www.goaviator.com/wp-content/...sociation1.jpg http://img516.imageshack.us/img516/7771/kozhedubfi2.jpg http://www.allworldwars.com/image/077/IL-2Bg.jpg http://www.small-wonder.org/Books/Il..._Air_126_2.jpg Personally, I think that the elongated numbers shown in the first picture are most distinctively Russian, but I'm no expert. |
#8
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Point 3. Suppose you are flying a TB-3 carrying 4*FAB-500 and 20*FAB-100. Now you have no choice but to release 500 kg bombs first and then 100 kg. I do doubt that it was not possible to vary - say, to release 2*100 to hit the minor target or to check the aim, then 500s, then remaining 100 kgs. Last edited by =FPS=Salsero; 01-26-2013 at 06:49 AM. |
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