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  #1  
Old 12-29-2012, 08:58 PM
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idefix44 idefix44 is offline
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I have the same problem using IL2 1946 4.11.1m Dedicated Server and IL2 1946 4.11.1m Client hosting the mission in dogfight mode. Dedicated Server and Client are stock versions.
It seems that Aviar don't test the mission in dogfight server mode...
No connection gauge in the upper right corner of his screenshot.

Last edited by idefix44; 12-29-2012 at 09:08 PM. Reason: Add the last 2 lines.
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  #2  
Old 12-29-2012, 09:35 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by idefix44 View Post
I have the same problem using IL2 1946 4.11.1m Dedicated Server and IL2 1946 4.11.1m Client hosting the mission in dogfight mode. Dedicated Server and Client are stock versions.
It seems that Aviar don't test the mission in dogfight server mode...
No connection gauge in the upper right corner of his screenshot.
Test this, I looked very quickly (didn't have time to test) and saw many errors generated by DCG and the temp runway area as well as other mission defects.

If it works ok I will explain where it might have gone wrong.
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File Type: zip Reds killing Reds.zip (37.3 KB, 5 views)
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  #3  
Old 12-29-2012, 09:50 PM
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Quote:
Originally Posted by idefix44 View Post
I have the same problem using IL2 1946 4.11.1m Dedicated Server and IL2 1946 4.11.1m Client hosting the mission in dogfight mode. Dedicated Server and Client are stock versions.
It seems that Aviar don't test the mission in dogfight server mode...
No connection gauge in the upper right corner of his screenshot.
True...I am testing this straight from the FMB (4.11.1m). As you can see, I don't have the issue in question. If you have problems and are testing this as a Dogfight map, then that may be a clue as to where the problem may be coming from.

Aviar
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Old 12-30-2012, 04:34 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Aviar View Post
True...I am testing this straight from the FMB (4.11.1m). As you can see, I don't have the issue in question. If you have problems and are testing this as a Dogfight map, then that may be a clue as to where the problem may be coming from.

Aviar
This is a good point. The behaviour is different between the FMB test and Dogfight server. Could be a bug in MDS but I feel like the whole thing is so convoluted that it may be a bunch of little things adding up.
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  #5  
Old 12-30-2012, 12:37 PM
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Default Reds kill Reds - New test.

Using Stock IL2 1946 4.11.1m Dedicated Server:
We have the bug.
Using Stock IL2 1946 4.11.1m Client in Dogfight Server Mode:
We have the bug.
Using Stock IL2 1946 4.11.1m Client in Cooperative Server Mode:
No bug.

I join 2 pics. Using a red plane (Spit Mk. IXc).
Destroying RED-FMB position: Friendly objects destroyed. It's Ok.
Destroying BLUE-FMB base: Enemy objects destroyed. It's Ok.

And I saw that the RED-FMB moving trucks columns is only aimed by the BLUE-FMB artillery. It's Ok.

So You have the floor, Team Daidalos.

Thanks by advance and happy new year

To KG26_Alpha: Yes it works. But you change the mission script. Why do we have the bug in dogfight mode and not in cooperative mode ?...
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File Type: jpg Red position.jpg (588.6 KB, 5 views)
File Type: jpg Blue base.jpg (762.8 KB, 5 views)

Last edited by idefix44; 12-30-2012 at 01:06 PM. Reason: Answering to KG26_Alpha.
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  #6  
Old 12-30-2012, 03:49 PM
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Originally Posted by idefix44 View Post
To KG26_Alpha: Yes it works. But you change the mission script. Why do we have the bug in dogfight mode and not in cooperative mode ?...
So the problem has been found? I did not download Alpha's test mission. Can someone tell me the exact nature of the problem and what needs to be changed in the mission script. Thank you.

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Old 12-30-2012, 04:28 PM
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I hope too that KG26_Alpha give us the rule to follow.
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Old 12-30-2012, 05:10 PM
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Ok guys. I think I found the answer to this 'bug'. Let me make a few small tests and I will post my results.

Aviar
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