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Pilot's Lounge Members meetup

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  #1  
Old 12-26-2012, 12:09 AM
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I think I'd like to see the water toned back a bit from the almost pacific blue it is now. Must have a look in the files and see if I can do something about it myself. The whitecaps could do with toning down too. Especially when HDR is switched on.

The towns and villages look a lot better than I was expecting. The ships are a real pleasure too. Something I really missed in the other channel. I'm getting a significant hit in performance however, but considering how hard they were pushing to get it completed on schedule, I'm fairly confident there will be some optimisation down the track.

Btw Skoshi, you can still land in harbours and rivers etc when the wind is up. There are two kinds of water on the map.
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Old 12-26-2012, 01:02 AM
Skoshi Tiger Skoshi Tiger is offline
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Landing in a farmers field (As requested) inland of dover.

Tostart off here are the graphics settings




One thing I noticed is the haze in the distance over water, from memory I set the weather to "clear".

If anyone sees any issues with my setting I'm all open for suggestions.

Cheers!
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  #3  
Old 12-26-2012, 07:45 AM
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Quote:
Originally Posted by Skoshi Tiger View Post
Landing in a farmers field (As requested) inland of dover.



One thing I noticed is the haze in the distance over water, from memory I set the weather to "clear".

If anyone sees any issues with my setting I'm all open for suggestions.

Cheers!

Thankyou, I hope that you are on the mend. Please try that again in that rye field over there, we are waiting to welcome you

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Last edited by SlipBall; 12-26-2012 at 08:56 AM.
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Old 12-26-2012, 08:07 AM
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Quote:
Originally Posted by Skoshi Tiger View Post
If anyone sees any issues with my setting I'm all open for suggestions.
1) Try ticking Multi-GPU. It has benefits even if you have a single card. The downside is a little stutter at CERTAIN sun angles, however a little rare stutter is better for me than lower FPS.

2) Set Filter to Bilinear in game, and force Anisotropic X16 for ROF via NVIDIA CP. That way you will see more details in textures at shallow angles (i.e. while flying low).
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  #5  
Old 12-26-2012, 09:41 AM
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The haze is a new feature apparently. As for online, Jason did once say that online would be no problem when the new map was released (or words to that effect) And I, as quite a few others it seems, just assumed that even if you didn't buy the map you would still be able to fly online with it ( I thought it would be a map download for missions like you see now in games) but as Jaws said, anyone asking about it gets their thread locked/deleted pdq now.
I bought the map, as I mainly fly online anyway, but I know some others in the squad won't have it. Performance is worse than CoD for me, and the sound bug is horrible.Hopefully there will be a hotfix.
Not nice to see most people in a server kicked as soon as the new map loads.
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Old 12-26-2012, 09:53 AM
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Quote:
Originally Posted by JG52Uther View Post
The haze is a new feature apparently. As for online, Jason did once say that online would be no problem when the new map was released (or words to that effect) And I, as quite a few others it seems, just assumed that even if you didn't buy the map you would still be able to fly online with it ( I thought it would be a map download for missions like you see now in games) but as Jaws said, anyone asking about it gets their thread locked/deleted pdq now.
I bought the map, as I mainly fly online anyway, but I know some others in the squad won't have it. Performance is worse than CoD for me, and the sound bug is horrible.Hopefully there will be a hotfix.
Not nice to see most people in a server kicked as soon as the new map loads.

So they will need to buy the map...what do you guys do on the map, mostly dog fight?
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Old 12-26-2012, 10:05 AM
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Well, on the whole the Central (German) aircraft are underperforming, and some of the Entente aircraft are optimistic to say the least so we usually fly Gotha'a or 2 seaters.
One of my squadmates did a bit of research, obviously finding performance figures for WW1 are not so easy, but it appears that most info was taken from captured examples:
- Albatros D.II is missing 11kmh topspeed (164 vs 175 - Mercedes D.III)
- Albatros D.III is missing 15kmh topspeed (170 vs 185 - we have the late OAW version with Mercedes D.IIIa)
- Albatros D.Va is missing 17kmh topspeed (170 vs 187 - Mercedes D.IIIa)
- Pfalz D.IIIa is missing 13kmh topspeed (168 vs 181 - Mercedes D.IIIa)
- Pfalz D.XII is running on the wrong engine (currently: BMW III, should be: Mercedes D.IIIau)
- Fokker D.VII is running on the wrong engine (currently: Mercedes D.III, should be: Mercedes D.IIIau)
- Fokker D.VIII is missing at least 15kmh topspeed (185 vs as much as 204 - Oberursel URII)
The last FM changes were done over a year ago...
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Old 12-26-2012, 10:46 AM
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Quote:
Originally Posted by SlipBall View Post
So they will need to buy the map...what do you guys do on the map, mostly dog fight?
You can range for artillery, do visual reconnaissance at low alt, and do photo reconnaissance at higher altitudes. You can also do the usual bombing, strafing and tail chasing that other sims do since time immemorial. Ship busting and maritime patrol stuff will probably be along now too.

PS:

Tweaked the ocean colour a bit. My graphics settings are lower than usual here, but you get the idea.




Last edited by Feathered_IV; 12-26-2012 at 10:52 AM.
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  #9  
Old 12-26-2012, 10:59 AM
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That looks more like the channel I know FIV. Where do they come up with these colours. The channel is not the Pacific.
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  #10  
Old 12-26-2012, 11:22 AM
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[QUOTE=Feathered_IV;490123]You can range for artillery, do visual reconnaissance at low alt, and do photo reconnaissance at higher altitudes. You can also do the usual bombing, strafing and tail chasing that other sims do since time immemorial. Ship busting and maritime patrol stuff will probably be along now too.

PS:

Tweaked the ocean colour a bit. My graphics settings are lower than usual here, but you get the idea./QUOTE]

Thanks, and your color tweak does look good
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