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  #1  
Old 12-13-2012, 11:40 AM
taildraggernut taildraggernut is offline
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Furbs said he uses sweetFX which is a 3rd party module to improve graphics, COD didn't need any of that.
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  #2  
Old 12-13-2012, 12:09 PM
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JG1Baron JG1Baron is offline
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Originally Posted by taildraggernut View Post
Furbs said he uses sweetFX which is a 3rd party module to improve graphics, COD didn't need any of that.
It is a joke? SweetFX was used in Clod much earlier before it ever started to use players in RoF, but it was called FXAA. Many players using SweetFX in CLoD because the original graphic is too faded.
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Old 12-13-2012, 12:16 PM
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Liz Lemon Liz Lemon is offline
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Originally Posted by JG1Baron View Post
It is a joke? SweetFX was used in Clod much earlier before it ever started to use players in RoF, but it was called FXAA. Many players using SweetFX in CLoD because the original graphic is too faded.
No it wasn't.

MlAA shaders are present in CLOD code, but I don't think they were ever used (unfortunately. Why were they were left untouched????)

FXAA is a post process AA filter, aka blurs most everything on screen in the hopes of removing things like shader AA. Its a mixed bag, but something like SMAA works much better in CLOD.

Basically its like photoshop in practice. It can get rid of jaggies, but don't be surprised when it shows up on video.
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Old 12-13-2012, 01:19 PM
Ataros Ataros is offline
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Thank you, Furbs. You are right, it does not look as bad as in the RoF picture I posted. Textures definitely are more detailed.

I still like DX10 lighting better as it gives "less flat" image. Bump-mapping also adds to a more deep world but hopefully it can be integrated in BoS within DX9.

I hope they can also include 3D trees and the engine can handle them.

The best advantage RoF engine has now is that it is financially supported. Let's hope after BoS success 777 can develop a new modern engine faster than 1C developed CloD after original Il-2 success. Another 5 year-long wait from now anyway

PS. BTW what happened to trees from 1st picture here http://www.cleared-to-engage.com/201...ise-of-flight/ Are they 3D? Are they included in the game yet, will they be?

Last edited by Ataros; 12-13-2012 at 01:38 PM.
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  #5  
Old 12-13-2012, 01:27 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Ataros View Post
Thank you, Furbs. You are right, it does not look as bad as in the RoF picture I posted. Textures definitely are more detailed.

I still like DX10 lighting better as it gives "less flat" image. Bump-mapping also adds to a more deep world but hopefully it can be integrated in BoS within DX9.

I hope they can also include 3D trees and the engine can handle them.

The best advantage RoF engine has now is that it is financially supported. Let's hope after BoS success 777 can develop a new modern engine faster than 1C developed CloD after original Il-2 success. Another 5 year-long wait from now anyway
Come on Ataros ROF isn't that bad, hopefully 777 can use the next two years to bolt on some more good features

Check out the fire and haze in rof it's awesome... Will get a pic!
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Old 12-13-2012, 01:32 PM
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Quote:
Originally Posted by Ataros View Post
Thank you, Furbs. You are right, it does not look as bad as in the RoF picture I posted. Textures definitely are more detailed.

I still like DX10 lighting better as it gives "less flat" image. Bump-mapping also adds to a more deep world but hopefully it can be integrated in BoS within DX9.

I hope they can also include 3D trees and the engine can handle them.

The best advantage RoF engine has now is that it is financially supported. Let's hope after BoS success 777 can develop a new modern engine faster than 1C developed CloD after original Il-2 success. Another 5 year-long wait from now anyway
Agreed Ataros, the DX10 lighting is better, no question about that.

But as Phat says, were 14 months away from BOS, hopefully the DN engine will have even more improvements.

Trees, i dont think we will get 3D and hit boxes, but i can live with that.
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  #7  
Old 12-13-2012, 12:12 PM
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Liz Lemon Liz Lemon is offline
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Originally Posted by taildraggernut View Post
Furbs said he uses sweetFX which is a 3rd party module to improve graphics, COD didn't need any of that.
Hahahahah, really?

SweetFX is just a post-process injector. It can do things like color grading, bloom, ect but it shouldn't be a replacement for the underlying graphics. Just something that improves/changes them to the users taste.
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