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#1
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it's p-51d with another prop and a little bit worse speed? and how much worse this version? i think, even if - 10 kph, it's reason for...
plus, p-51d now 25 lbs, if I'm not mistaken, so need and 18 lbs performance... and mustang III in game have realistic performance? apparently, it's 25 lbs, but with >605 kph at sl... Quote:
although, it's not serious changes and we can wait, and when plane are correct it's good... but and variant when f-1 included and finished off later, i think, not so unacceptable... next, if we talking about Fs, what about f-2 with and f-4 without armor glass (it's protection, of course, and + - 10 kph?, i seen and read something like this, so, why not if this historically correct and can changed performance of aircraft)… and generally speaking, maybe, for all aircrafts need some new mechanism or new option like choice of loadouts, skins, etc, for different equipment, although, sometimes more optimal it’s "different" planes of one type how now... |
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#2
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The Mustang Mark III currently represents a V-1 chaser and is supposed to have +25lb boost (it may also represent the highly polished wings and exceptional care that was taken by the ground crews to ensure the aircraft was in tip top shape). It was very fast IRL and in-game but I'm not sure if the performance is accurate to the exact numbers or not. A F-1 with a MG-FF hub cannon would be potentially useful, definitely. The armoured windscreen thing I can see being less useful versus time it would take to set it up. I don't read Russian... so what about the Yak-9K?
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#3
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well, it's all mainly something like "perfection", of course... if need to select, more D-xx with new weapon for all theaters (what really need, agree with many opinions here), or K, my choice D and hvar etc too... Quote:
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of course, it's only my opinion and i'm writing too many little things... Quote:
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#4
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I didn't know that the Yak-9K had an ammo counter. Interesting!
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#5
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Alternately, just list how many rounds of ammo a plane has expended. Often I practice my gunnery using unlimited ammo and it would be helpful to get a sense of how much ammo I've spent to take out a particular target. |
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#6
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[QUOTE=Pursuivant;487773]If I were going to add an additional Mustang model to the game, it would be the P-51H.
A P-51 H would be sweet |
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#7
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and i remembered third reason, without armor better view forward, personally for me much better... 3 reasons... and, maybe, if really need new option, for example, this can looks like difficulty settings... Quote:
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interesting, DT has plans about this? Quote:
and again about i-16, old planes and field mods... i'm not specialist, but even 10 mins of research gives lot of variants (attached), of all years, and theoretically this easy to do... for example, third photo, type 24 with 2 rs-82, and some changes (here, maybe, due to dirt) in 1943... i think, he can be slowly at 50 kph... and you can see what in game wrong 3d model of shvak for i-16... |
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#8
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Although a P-51H would be interesting... it would be purely theoretical as the type never saw combat. It was introduced just after the war was over and it saw a couple of years of service before being retired.
The Mustangs that saw service in Korea were the F-51D (P-51D) and F-82 Twin Mustang. If it was a choice of Mustangs, I'd rather have the very interesting A-36 Apache with dive brakes, and P-51A Mustang variants. I'd even be interested in seeing the Mustang Mark I and the limited production variant with 4x20mm Hispano cannons in the wings.
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