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#1
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*Ahem!* Mr Maddox has mail
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#2
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Just registered myself to come say that keep up the good work Oleg and the whole team. Thank you also for the update and taking time to answer the questions.
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#3
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I know.
Simply haven't time yet to answer you. yOUR SIGNS WE DON'T USE YET, BECASUE THERE ISN'T THE MECHNISM YET TO PLACE IN THE RIGHT POSITION. So we used the "old" skin that was done for the check how it looks/ This skin is done long time ago. Before you sent me materials |
#4
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Oleg,
Thanks for the updates. One question....Will the AI still be able to make those impossible maneuvers like they do now? I mean the instant flips, turns, etc... It gets very annoying. I hope they will behave more realistically, and be subject to stalls, blackouts, redouts, etc... Thanks again. Monty |
#5
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Oleg, thankyou for taking the time to answer my question about tracers, and everyone elses question-we are truly thankful.
One thing though, have you considered modelliing barricaded fields (in england) as these were very common in fields in south east england during the BoB, as the threat of a german invasion lingered. regards, Philip. |
#6
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Thanks for the update Oleg
![]() I just have a few questions for you regarding the modablity of the game. I'm a 3D modeler myself and was wondering if it will be possible to model say a french car or a french town house and then include them in the game? If so how will this be done? Regards Henrik |
#7
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Thanks for all those informations and even more for taking the time to answer all our questions!
Considering the detail we see in the screenshots, I bet something like sharing skins online is getting a bit harder with BoB. Is it still planned to have such a system? On the other hand, looking at my netcache-folder, there are many custom-made nosearts and squadron-insigna. Knowing that many planes from all sides had such personal markings, wouldn't it be an option to support the noseart-concept for all planes and make them work independently from skin-downloading? Besides that, it was repeatedly asked, wether airborne radar and radio-navigation will be implemented. I remember a statement where you said SoW will be capable of simulating both systems, but looking at the Beaufighter, it would be interesting, if this will be included in the initial release, too? Again, thanks for taking the time to post so many interesting news for us! |
#8
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Write this copy of message to pf@1c.ru I will answer you there. |
#9
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I too would like Thors questions answered especially the co-pilot help in the bomber as Thor will probably tell you.
![]() Last edited by Meusli; 09-03-2008 at 02:15 PM. |
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