![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
Stupid question but what's slip? Also, as I'm not up to speed on the terminology used in this sim (or real world flying) can I take it you mean trim the nose so it's slightly climbing and then back off the power? I tried the keyboard the other day, I admit I forgot I could use the keyboard, and it did provide slightly better adjustment. It would be nice to get the plane so I don't keep porpoising because I'm constantly trimming it up or down, especially seeing as the AI always seem to be able to fly straight and level, so I'd like to know if there is anyway to get accurate trim on a fighter without having to buy a bespoke trim control or DIY it. @Woke up dead - do you mean the Level Autopilot function? I rarely use bombers anyway so that's not much use to me, unless it works in fighters, but I don't want autopilot having control of a plane that wouldn't have had autopilot in the first place. I guess I'm just stuck porpoising all over the place. Last edited by Raven Morpheus; 12-08-2012 at 11:04 PM. |
#2
|
||||
|
||||
![]()
I have always found that trimming planes at high power settings is much harder than at cruise settings. in my experience, most planes will trim out pretty nice at lower power settings (pitch and power)....
|
#3
|
|||
|
|||
![]()
Slip is when your plane is not pointing where it's going side-to-side. It's what the smiley curve with the ball in it tells you you have, though in a Spit it's a needle down on the lower right of the instrument panel.
Slip makes drag, it slows you down. If you're in slip when you stall, you spin. Slip will throw your shots off to one side. You fix slip with rudder, hence the term "step on the ball". |
#4
|
||||
|
||||
![]()
and rudder trim on planes that have it
|
#5
|
|||
|
|||
![]() Quote:
![]() Whatever plane I fly (currently I'm in careers with the Hurricane in Singapore/Battle of Britain mod and the F4 Corsair in the Pacific) I stick the pitch at 100% and power at 100%, and I can only just about keep up with my AI flight team. Oddly I've done OK up until now, I wasn't too bothered about trim, but it's becoming a pain in the proverbial (arm and wrist mostly) to keep the plane on a sort of level flight and keep on correcting it with the joystick, I'm just looking for an easier time of it when not in combat. Are there any recommended pitch/power settings for each plane? Quote:
Last edited by Raven Morpheus; 12-09-2012 at 12:31 AM. |
#6
|
||||
|
||||
![]()
Hurricane, its the bottom right dial on the main panel, and its the needle that points vertical. Vertical is no slip, left and right= slip.
Corsair, its in the centre bottom of the main panel, and its a ball in a tube which is curved like a smile, ball in centre = no slip. With a well trimmed plane, you will fly a faster, and actually don't need as high power settings, as if you are not trimmed. you can also use your climb indicators to check you are trimmed out level as well. You can actually practise flying a plane with just trim, if you go in the qmb, with no enemy, its possible to turn and climb and descend just with elevator and rudder trim, without even having to use your stick. Last edited by fruitbat; 12-09-2012 at 12:37 AM. |
#7
|
|||
|
|||
![]()
As a minor clarification, a slip is when the nose points one way (let's say to the right) while the direction of travel is the other (this would then be to the left), simply described as too little rudder (usually while banking/turning). A skid is the opposite situation where the nose leads the direction of travel ,simply described as too much rudder.
Slips (cross-controlling ... say, left aileron and right rudder) are a good way too reduce speed or steepen descents. And that is how the SLIP/SKID indicator was born ... Simply a parenthetical post. |
#8
|
|||
|
|||
![]()
You can be in slip when flying straight.
The wash from the prop spirals around the plane and strikes the rudder which changes with speed and power settings. Unadjusted, it will tilt your wings and put you in slip. Use rudder (foot or trim) to fix it, leave the ailerons alone unless you -have- to trim them. Rudder alone should do. ---------------------------------------------------------------------------------- A lot of new to not so new players have a hard time catching up to the AI on missions. Simple reason is that when they take off, flaps and gear up and get to 220-240 they put their nose up to follow the last AI who was climbing before you took off. That puts your nose high at low speed, you will be forever getting anywhere. Put your nose down, stay level (watch the VSI if need) and build up 320kph (200 mph) before you begin your climb. It takes no time compared to the other way. Climb shallow till you get to 360kph and then climb as you need to keep that speed. Once you are co-alt with your flight, try not to flash past them. |
![]() |
|
|