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Pilot's Lounge Members meetup

 
 
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Old 12-05-2012, 07:52 PM
David Hayward David Hayward is offline
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Join Date: Dec 2010
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Quote:
Originally Posted by RickRuski View Post
I think the problem Ace is that we were so used to Oleg communicating regularly with us with the old series that most of us take that as the line in the sand.
Sadly since the change of the guard that sort of communication style has ceased, too bad. If 1C could only see it's way clear to appoint a permanent PR person for this forum most of the speculation and runours would disappear.
As I've said before BS did a good job under a difficult situation but his hands seem to have been tied behind his back, now all communication seems to have stopped. Ok a lot of that we could to some extent lay the blame on ourselves because of the moans and complaints that were aired on the forum, 80% of it can be delivered to 1C for releasing a product to the market that was far from ready.
Lets hope that the future of the series evolves with better PR than this first effort. Surely if a permanent PR person was appointed with Russian and English language as BS appeared to have, this would be a major step forward with customer relations.
The PR person doesn't necessarily have to come from the MG development team but could be appointed from the wider 1C staff so long as they had the orthority to give out progress information (not secretive development information that may affect the team) that would gives us all confidence in the future of this sim and bring back the support that will start to drift away, I believe that situation has already started.
That's mostly nonsense.

Here is a summary of the usual forum response to dev communication on the forum

DEV Announcement!

2-5 pages of praise! Great news!
2-5 pages of worrying. This news is ok, but I was hoping for more!
20+ pages of complaining. This game/update is going to suck! Why are you lying?
2-3 pages of people who trashed the devs asking for more news.
1 page of people demanding more news.
Thread locked.

I think the devs finally figured this out.
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