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#1
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Not to mention I never have qualms about spending good money on physical activities because exercise is good for me. Sitting on my ass playing flight sims really isn't so I'm less eager to spend my hard-earned money. Trying to play the "lol cognitive dissonance" argument won't work, son. Quote:
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Don't bother responding: I think you, abortedman, are one of the biggest idiots in this community so I won't be replying to anything you post in this thread from here on out. Last edited by CaptainDoggles; 11-09-2012 at 03:09 AM. |
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#2
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Compelling argument. I stopped reading there. Hah, I expected nothing more from you. |
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#3
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#4
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1C don't give **** about our opinion, this topic is a waste of our time, will be deleted like the other one...
They are "bussiness man"... They know what they are doing... hohoho... Last edited by JG52Uther; 11-09-2012 at 09:23 AM. |
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#5
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Even paid subscriptions don't keep cheaters out.
Even an MMO like world of warcrack (warcraft) at its height of 11 million subscribers, 300+ servers, and $15 US a month could not keep the cheaters out. The moderators (like dungeon masters or game masters) and their pals all cheated. They even had cheating guilds with programs to fix the game's rolls (it used a modified 20D / 20 sided dice system) or add bonus / mods to the rolls. The game was hacked so bad, even though Blizzard had hired droves of analysts to check for cheaters. I was once a hard core WOW player, I worked 8 hours and played 6-8 every day (yeah what a life, I know But the always get 18-20 for the die rolls was the best one we had. It also helped that the game master was in and he'd tell us about the update or let our programmers in on the internal beta test server so they could grab the code. The closest to cheat free was in the 1946 servers, where people really knew the planes and would let the server admin know. Or the old counter strike / counter strike 2 servers where most of the clans all knew each other and realized someone was pulling no clip or insta headshot cheats. A solid knit community working with devs / server admins who are willing to make an effort to stop cheaters is the way to go. I remember in the better 1946 severs, even people with a 10 kph extra speed, using MW50 / WEP / GM 1 / Forsazh forever, or sporting non period / historical armament (like 8 30mm's) / unlimited ammo, were found out within a few games and kicked / banned the next day. As for CaptainD's ideas, I agree with them. For the sequel / IL-2 series. If they come out with IL-2 series sequels, with pay per new game / theater and then roll out with a separate MMO alongside the IL-2 BOM, I wouldn't mind the MMO being free to play, and pay for extras etc. I'm all about supporting the devs, yet to thrive relies on a tried and true concept. 1C's business model for this series is simple. Be the best, accurate as possible, good customer service + work with the community / cater to community needs/wants for the game, make a awesome working game, and put out content (like campaigns, online, planes etc), have reasonable pricing, . . . Great products always sell, and reasonable pricing, and dedication to clients and customers keep them coming back. |
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#6
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Like it or not, I think the days when 50 USD buys a working almost bug free sim with features like CloD had planned, with many accuratly modelled flyable planes and even more AI planes, with off- and online play are over. This money buys you a module like DCS:A-10C, a single flyable plane.
I can accept the way ROF works: pay for new flyable planes or campaigns or maps. I could even live with a monthly subscription, if the content was continuously expanded for that money. |
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#7
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The ROF system works just fine. Buy what you want when you want. I avoid online play in most games,unless TRULY co op. So Clod with a mission structure like 1946 is just fine. |
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#8
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What about offline players, like me? Will we pay?
I require an adequate AI, will it be fixed or dropped ? I like the current model, pay-for-patch-with-new-planes .
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#9
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#10
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lol.. I go skiing to the alps every year, and never seen anything as awful as that!
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