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#1
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If a stationary plane gets destroyed, it no longer works as a spawn point. The only scenario I can imagine is that there is a default spawn point on the same spot the stationary plane is at.
I think logic is like that: - players per base as determined by number of default spawn points of the airfield - 1st choice for spawn point: stationary plane like players choice - 2nd choice for spawn point: generic stationary spawn plane - 3rd choice for spawn point: default spawn point Essentially, if all stationary planes on a base are destroyed, it works like a base that never had stationary plane spawning. Feel free to share the mission. |
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#2
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Here it is.
https://dl.dropbox.com/u/48856483/Bu...0Sands_411.mis BTW it seems that in the case I posted explosions are on the runway, well away from the spawn places and also they happen one after another, because players continue spawning on the wreck and exploding, like it hasn't been broken by first explosion. BB and thx |
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