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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 11-05-2012, 11:24 PM
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Zechnophobe Zechnophobe is offline
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Originally Posted by Loopy View Post
They tick down as normal due to both turns going by and being attacked. Timeless simply adds to their duration. The unit status screen shows a max of 9 rounds duration for an effect but it can definitely be much, much longer than that.

Last Hero would be hilarious if it went off after 100 turns of soaking up damage . It's not really needed though since you can already maintain Stone Skin and Divine Armor. Using Avenging Angel is just for showing off though, attack buffs that can easily be pushed to last forever and not require constant Timeless to maintain are better.
Oh really? I have theorized muchly about Timeless, but never used it. I thought it added a buff, and while the buff was in effect, nothing else ticked down.

If it just adds to the duration. Hmm. Still good, though not quite as strong as I surmised.
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Old 11-05-2012, 11:42 PM
Loopy Loopy is offline
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Yeah, I'm not sure if it's a bug or a translation issue. But for things other than Avenging/Last/Mana it's better because you can cast it multiple times to stack it. 1 cast is enough to make any of them last longer than most battles I fight take, and 2 casts should be enough for anything.
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Old 11-06-2012, 12:24 PM
Colbert30 Colbert30 is offline
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Originally Posted by Zechnophobe View Post
Oh really? I have theorized muchly about Timeless, but never used it. I thought it added a buff, and while the buff was in effect, nothing else ticked down.

If it just adds to the duration. Hmm. Still good, though not quite as strong as I surmised.
I haven't had the chance to use that spell yet. But if it's not a buff, then it only extends the duration of buffs already present on the unit, right?. Not of those applied after the cast of Timeless.
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