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#1
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#2
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I've been following in silence, but I must say, this Bf-110 is your best so far. Excellent detail and lovely light, and not a scene which is too cluttered. With this one and the Walrus, I think you are progressing in a fantastic direction, so big kudos to you! Efharisto! And fabulous that you give them away in a handsome resolution.
In a gun pass or a near-collision you can have two planes close to each other and still have it look realistic. I cannot imagine many real-life instances where more than two planes where really close to each other in combat, so to be realistic that should be reflected in a painting. This is a big part of why I really love the 110 and the Walrus paintings.
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My Il-2 CoD video web site: www.flightsimvids.com |
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#3
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I like the other pictures in your gallery too. Especially the WWI aircraft:
http://roen911.deviantart.com/gallery/?offset=0 .
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#4
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i am glad you like them
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#5
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I went to your Deviant Art link and have to say the work there is really impressive. The 110 (shark mouth) is absolutely stunning.
I looked at your work and it shows that you create some of the images with a 3D package too? Is that correct? I'm only asking as the transition from the Cliffs of Dover images to the one's on your page are almost of 3D render quality rather than updated Clod images? Could you explain ( I know you say on one link "a little bit of magic") what the process is that you go through to get to the final render? The image of the WW1 fighter "before" and "after" is a point in case. The two images look the same, but the texture and lighting is almost like you painted over the original. I'd be very interested to know how the updated version was achieved? Is it in the 3D package? Either way, outstanding work. Cheers, MP
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#6
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He posted a video some time ago that would blow your mind.
Bloody impressive work and atention to detail. Best watched in HD.
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 11-11-2012 at 08:04 PM. |
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#7
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Quote:
Quote:
I think that just about explains it. Excellent work. .
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#8
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Mysticpuma @
Well the people post one of my videos ,one way is the one on the video,Matte-painting technique and digital painting together,a nice winning combination.Some times i am taking the photo of a simulator as a "shadow" and i am painting above...thats hard and not my preferred method but you are learning a lot and the results most of the time are great like the Vulcan i paint here http://roen911.deviantart.com/art/Av...=17....another way is the 3D method here are some textures i made and WIP images of a spitfire i was working before some months, ![]() ![]() Here is Finished and free for download ![]() and here is a F6F hellcat 3D model i am making , ![]() ![]() To get results to look Like 3D on a 2D image or a picture of a model just needs a lot of time and good "eye" just a lot of practise Here is another older video i made but with pictures Regards, Antonis Last edited by rOEN911; 11-12-2012 at 12:49 AM. |
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