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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 10-31-2012, 04:29 PM
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Zechnophobe Zechnophobe is offline
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Originally Posted by Nevar View Post
Are you sure? My Christa had Rest 2 before but seemed to have Rest 1 after picking up Rage Ready. The Rest values in your Rage menu seem to reflect the Net Rest after subtracting Rage Ready. However, the Rest values you see when leveling up Rage skills is gross, so you still have to subtract Rage Ready mentally.

I cannot confirm nor disprove this at the moment.
Yeah. My Gurlida's Rage has shown as 'Rest 1' forever, and yet had 2 turns of delay before casting. Then I got a level of the medal for using Valkyrie special abilities, and it dropped down one. The tooltip is clearly not showing the right rest times. Rest 1 means you should have no delay in using the ability again.

So Rage Ready is correctly effecting Viking powers, but is tooltipping like it works on Valkyrie oens.
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Old 10-31-2012, 04:46 PM
Bowie Bowie is offline
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Not sure if this has been mentioned, but Ice Prison can instantly kill pretty much any lower level stack.

If a target is hit with Ice Prison, and then you break the prison with the Arrows rage ability, the entire stack will be annihilated and replaced with a charger.
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Old 10-31-2012, 05:04 PM
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Originally Posted by Bowie View Post
Not sure if this has been mentioned, but Ice Prison can instantly kill pretty much any lower level stack.

If a target is hit with Ice Prison, and then you break the prison with the Arrows rage ability, the entire stack will be annihilated and replaced with a charger.
That sounds like something is wrong. I don't have either ability so I'm not sure what "should" happen. If I add it, what do you suggest?
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Old 10-31-2012, 05:19 PM
Bowie Bowie is offline
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It's probably not going to be a quick fix. I'm sure it has something to do with the Ice Prison being considered a unit, so when the arrows kill it, it has to put the charger somewhere, overwriting the existing occupant of that hex. I'm not a code guy, so either somehow make it such that arrows can't target someone in an ice prison, or that ice prisons can't spawn a charger from the arrows.
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Old 10-31-2012, 05:34 PM
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Originally Posted by Bowie View Post
It's probably not going to be a quick fix. I'm sure it has something to do with the Ice Prison being considered a unit, so when the arrows kill it, it has to put the charger somewhere, overwriting the existing occupant of that hex. I'm not a code guy, so either somehow make it such that arrows can't target someone in an ice prison, or that ice prisons can't spawn a charger from the arrows.
Thanks. I'll add it to the bugs under rage abilities, even though it impacts spells too. I think you're right that it's the charger that's messing things up.
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