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#71
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@Tiberiu
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@Qnk Modding skills take 3 steps : 1) setting parameters of skill in sessions/addon/ses.kfs/skills.txt , 2) setting those parameters to match with their pair in sessions/addon/loc_ses.kfs/eng_skill.lng 3) checking skill mechanics in sessions/addon/ses.kfs/skills.lua I try to find this skill description in skills.lua and cant find it, so it maybe missed by devs. Didi you ever get some enemy unit frozen for 2 rounds by viking troops ? If YES then only rage skills crit% is broken, if NO then whole skills doesnt work ![]() @BB shockwave Quote:
I just installed game and on to checking millions of files before starting to play, and this moral thing miss is only star of journey ![]() Last edited by Fatt_Shade; 10-29-2012 at 01:49 PM. |
#72
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Last edited by BB Shockwave; 10-29-2012 at 01:42 PM. |
#73
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Crashed to time in a row, then fought and won (just before victory window to appear) against Rusty Hook (pirate in the ship) in Island of Istereng.
I do get occasionally crashes, but reloading helps it. |
#74
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Added the Soothsayer and Sense Weakness skill. I think they make beholder a mage because of the sleep spell on its eye beam so I'm not sure it's a bug.
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#75
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More updates.
Last edited by camelotcrusade; 10-29-2012 at 03:59 PM. |
#76
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#77
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Here's one I did'nt see mentioned:
The tooltip for the Rune Chain spell reports an incorrect damage value when enhanced with a units runes. I click the spell, then a unit with enough runes to get the most out of the spell, then highlight an enemy and the tooltip says it will deal 610 damage, but when cast it only deals 462 damage. (I've cast it on many unit types and its not a resistance thing). Also, the tooltip will report a higher damage value if the unit has more runes available. Casting it off my Soothsayer will say 759 damage, and this can be further increased by giving him more runes with Runic Word spell, the damge inflicted will still be 462 though. Edit: One more I just found. The item 'Block of Honey' degrades even when not equipped. Last edited by nublets; 10-29-2012 at 04:44 PM. |
#78
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Another bug:
Steam cloud sync works great for syncing individual saves TO the cloud. Unfortunately, you can't get saves FROM the cloud. I installed the game on a desktop, made all sorts of saves, clicked button to sync TO the cloud, all well and good. Then I installed on laptop, started game, NO saves were avail. There's NO button to pull saves out of cloud. Cloud free space (the 100 megs) properly shows that MB been used for the saves in both desktop and laptop. I've restarted steam and game many times to see if it needed restart. |
#79
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Tooltip damage for units like the Inquisitor, which do extra damage to Undead/Demons, don't accurately reflect that extra damage. You end up doing considerably more damage than it indicates.
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#80
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I edited both skills.txt as well as eng_skill.lng, and the variables match. The freeze effect works fine, though, both duration and chance. Seems only the crit part of the equation is missing. Quote:
ADDITIONAL NOTE: Berserker is also lacking an entry in skills.lua, and seems to be triggering far more often than it should be. Same goes for Shield of Rage (this one always triggers if any of my units has an adverse effect). Last edited by QNk; 10-29-2012 at 05:47 PM. |
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