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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Anyway, thanks for the replies guys. Last edited by Slipstream2012; 10-24-2012 at 08:48 AM. |
#2
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yo MegOhm's flames look about right, this ain't those funny cars or muscle car stunt shows or old school 3rd - 4th gen jet fighter afterburners.
click in the pix to expand to see the big size ![]() but you're right, on one patch you could see them during mid day . . . but I felt that seemed a little far fetched b/c I've seen piston (incl spits) start up mid day at the air shows and I barely catch the flames or didn't even see them at all . . . maybe play with video card settings or in game settings? I remember alot of spec efx in portal 2 weren't showing up until I toyed with the settings. |
#3
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Thanks for your advice ![]() |
#4
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In my system flames still, like MegaOhn pictures, not "spectacular" like in firts versions, but seems OK.
In first Quick Mission, the blue flame is noticeabele at 9:00 (am) if you look the escape in oposite side of sun light. HD7970 - 12.10 drivers. Sokol1 |
#5
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How do you like that 7970? I almost pulled the trigger on one but when I compared the 5970 (my Card) with the 7970..they were not that far apart... Not sure I would get that much of a boost....Decided to wait for next gen.... I am running the 12.10 Drivers as well Here is a daytime shot with Flames showing up pretty good Last edited by MegOhm; 11-02-2012 at 03:20 AM. |
#6
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I could see them on engine startup.
Easy settings,no CEM.no temperature effects. ATI 6850(1 GB). Old Cat. drivers.(early 2012 I believe) |
#7
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My guess would be that now that auto rich is better modelled it goes to a leaner mix which means u get blue exhaust rather that the yellow flame we used to get. This blue exhaust is more difficult to see in certain lighting conditions but it's definately there. U need to get into a shadow or early morning to see it well.
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Main gaming pc. i7 960 Quad core @ 3.2 Ghz Asus nVidia GTX 580 vid card with 1.5GB DDR5 memory 24 GB DDR3 RAM @ 1600mhz Win 7 64bit Pro Laptop Asus G73JW Intel i7 740 quad core 1.76Ghz nVidia GTX460 mobility 1.5GB DDR5 8GB DDR3 ram @ 1333mhz Win 7 64bit Home Premium |
#8
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Is a nice VGA for other games, but I dont 100% happy with then in CLoD.
I am previously "Nvida Boy", but change to ATI due "3 x 2 GB" * argument for CloD. Unfortunatelly the "final version" of CloD is plagged with "Dashed Lines of Death"* in ATI HD 79XX VGAS: http://i49.tinypic.com/2qxnx39.jpg For some reason is more noticeable online (in this mode the graphic engine is tune down?)... http://i48.tinypic.com/1z1wg2q.jpg Other low is, with ATI the horizont line is show like if draw with ruller, with Nvida's you see some fog between sea and sky: http://img.photobucket.com/albums/v2.../horizonte.jpg * I know that is a game bug (now permanent), but with NVida's or ATI HD 69xx you dont see this. ![]() Sokol1 |
#9
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I'm running everything maxed out (except buildings) and I get '0' manifold flames
![]() Spitfire II , Nvidia 670 4GB card, latest official driver and everything set to quality in Nvidia control panel ![]() It was a complete vanilla install of CloD too with the latest version from Steam after wiping everything from the HD of CloD. Anyone post a Config.ini that may have something switched on to get the flames? Cheers, MP
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