![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
But what if you get War Thunder World o Planes type of game as sequel? Still an interest? Not me. Upgrades, experience points, tech ladders, pay to win, blah blah Good for xbox, not for PC.
|
|
#2
|
||||
|
||||
|
Quote:
Agreed, if they continue down the same path as the original il2 or even the same model as ROF I will pre-order it, but if its an MMO then I will tell them to shove it where the sun does not shine.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
|
#3
|
|||
|
|||
|
As Chris Roberts has just demonstrated with his plans for Star Citizen. The "NEW" type of MMO doesnt have to be a bad thing.
Pay up front for the game. No subscription Option to buy addons or upgrades and additional content(similar to ROF) Campaign / single player / co-op with MMO world integration giving option for online or offline play MMO type persistent world where you can have MP combat which will also supports "instanced" Co-op. Private server support for creating your own battle campaigns or co-op sessions. Star Trek Online also does most of this now without a monthly subscription fee. So MMO is evolving as most of the big AAA publishers/developers have worked out the dropout rate for monthly subscription MMO is very high! |
![]() |
|
|