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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-12-2012, 03:25 AM
Faustnik Faustnik is offline
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Quote:
Originally Posted by trademe900 View Post
The overheating is there, it just takes a ridiculous amount of time to take any effect... go to single player and speed up to 4x and wait around for a while to see.
That is great! Maybe damage time just needs a simple fix.

I will test for long range timing.
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Old 10-13-2012, 12:48 AM
Faustnik Faustnik is offline
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It tested the new patch and it sure seems to work!

I tested the Bf109E1.
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Old 10-13-2012, 01:35 AM
trademe900 trademe900 is offline
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Yes this was a fantastic fix. However, more helpful for red pilots as the .303 are not destructive but the massive amount of rounds means only 2 viable killing methods- 1. pilot kills 2. destroying radiators.

I have pretty much never taken out the engine block or control surfaces of a plane with .303 like you can in a 109, so the coolant damage model is very important part of gameplay.

This is also going to be a huge plus for the single player folk out there, as before you'd never be able to down any German AI planes except for pilot kills and severe oil failures as they'd all continue fighting on with shattered radiators. Will add a lot to single player immersion actually being able to put aircraft out of the fight. If AI could react to this new coolant damage by dropping out of formation to try get back to france when there's still a long journey to go, that would go hand in hand with this.

I am rapidly gaining respect for the developers again... these gameplay fixes are what's desperately needed.

Last edited by trademe900; 10-13-2012 at 01:43 AM.
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