Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-06-2012, 01:04 PM
senseispcc senseispcc is offline
Approved Member
 
Join Date: Apr 2011
Posts: 598
Default

.
The Spitfire MKIa 100octane has a big problem when it reach 20.000 fts I tried every engine control setting but nothing change it. 19.900 all OK 20.000 all bad and strange the Spitfire MKI does not have this problem at all. Now I am going to try the Spitfire MKII.

Last edited by senseispcc; 10-06-2012 at 01:20 PM.
Reply With Quote
  #2  
Old 10-09-2012, 07:25 PM
nakedsquirrel nakedsquirrel is offline
Approved Member
 
Join Date: Jul 2010
Posts: 48
Default

Still can't fire rear gun when enemy aircraft is nearby in multiplayer.
__________________
Reply With Quote
  #3  
Old 10-09-2012, 08:17 PM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

I cant play if I use TS3!!! It freezes or CTD

edit: the bug is with TS3 Overlay Plugin , I've disabled it and it works flawless (Clod)
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa
Reply With Quote
  #4  
Old 10-09-2012, 08:25 PM
ramstein ramstein is offline
Approved Member
 
Join Date: Oct 2007
Posts: 271
Lightbulb

Quote:
Originally Posted by Qpassa View Post
I cant play if I use TS3!!! It freezes or CTD

edit: the bug is with TS3 Overlay Plugin , I've disabled it and it works flawless (Clod)
I had to give up with TS3 plugin, when I do get it working over the years, a patch breaks it, or it only works correctly with some combat flight sims... in any case, TS3 is always getting patched, and you never know when it gets broken.... then fixed.. then broken,, fixed, broken,, etc..etc..

IMHO
Reply With Quote
  #5  
Old 10-09-2012, 08:41 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

I always take a risk that something breaks whenever I update TS. Just don't do it.
Reply With Quote
  #6  
Old 10-10-2012, 01:26 PM
Red Dragon-DK Red Dragon-DK is offline
Approved Member
 
Join Date: Oct 2007
Location: Denmark
Posts: 213
Default

Sometimes I got green smoke and dust as showed in the grafik. Its not effect FPS, but looks wrong and cind of odd.

Drivers GeForce 306.23 Driver WHQL

Cheers
Attached Images
File Type: jpg Screenshot9712.jpg (1.29 MB, 31 views)
File Type: jpg Screenshot21465.jpg (1.12 MB, 28 views)
File Type: jpg Screenshot20083.jpg (2.05 MB, 27 views)
File Type: jpg Screenshot83138.jpg (1.27 MB, 23 views)
File Type: jpg Screenshot83398.jpg (988.2 KB, 27 views)
Reply With Quote
  #7  
Old 10-10-2012, 02:58 PM
335th_GRDedalos 335th_GRDedalos is offline
Registered Member
 
Join Date: May 2010
Posts: 9
Default

Quote:
Originally Posted by Red Dragon-DK View Post
Sometimes I got green smoke and dust as showed in the grafik. Its not effect FPS, but looks wrong and cind of odd.

Drivers GeForce 306.23 Driver WHQL

Cheers
Same problem here! Same nvidia drivers!



In the pic you can check the use of each card. All max out!
Reply With Quote
  #8  
Old 10-10-2012, 06:18 PM
14./JG5_Roman 14./JG5_Roman is offline
Approved Member
 
Join Date: Jul 2011
Posts: 10
Default

SLI is not working at all for me; same or worse than with one card. Tried defragging steam cache and deleting document/il2/cache files and playing around with all of the SLI rendering modes. These are the results from the new SLI/hotfix patch:

Black Death run with SLI DISABLED:
average fps:57 without any stuttering
GPU usage erratic 35-85%

Black Death with NORMAL SLI render mode:
average fps:55 FPS with small stuttering
GPU usage on card 1 is around 60% and 1-3% for the second card

Black Death with AFR2:
average FPS is 57, explosions seem a bit smoother with higher FPS
GPU usage is anywhere from 20%-50% on both cards

Black Death with AFR1:
average FPS is 49 with unplayable stutters
didn't bother checking GPU usage in this mode.

Using the 306.23 WHQL driver
Also, getting double reticle on start-up
__________________
I7 950 @ 4GHZ
ASUS P6X58D Premium
EVGA GTX 670 FTW SLI
12GB Corsair Vengeance 1600MHZ
Corsair AX850 Watt PSU
Reply With Quote
  #9  
Old 10-10-2012, 11:22 PM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default Distant Planes: Visability & Zoom - Problem

I have the following Problem:

Sometimes I see a enemy plane in the 90°-Focus-of-View.
When I zoom into the 30°-Focus-of-View, I can´t see the enemy plane anymore because the plane itself is not zoomed.

So the enemy plane is actually represented by fewer pixels in the 30° view than in the 90° view.

For tracking enemies, it would be important to fix this!

Thank you!
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
Reply With Quote
  #10  
Old 10-11-2012, 10:52 AM
Stublerone Stublerone is offline
Approved Member
 
Join Date: Sep 2011
Posts: 250
Default

Again: The question is, if the afr1 or 2 method is applicable. Statements that I have read says, that in general , as most games use render-to-texture engines with some additional stuff, the afr option is a wrong, non sufficient way and do not apply to most new games. You only do not see it happen in other games, because the engine do not need that much texture load.

I could be wrong as I not have sli by myself, but afr seems simply not a ggood option in newer games. So they have to tweak otherwise with a profile. These options seems to brinf most benefits in older games or older methods of programming.

Correct me, if I am wrong.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:23 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.