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  #1  
Old 10-02-2012, 08:12 AM
Blaf Blaf is offline
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Originally Posted by Nil View Post
Hi dear Daidalos Team
Before all, I want to thank you for your wonderful work you are doing with this already wonderful game.
It is a pleasure to see that there is a team dedicated to make this simulation even better.
Each time I watch your videos on Youtube, I am so amazed by your work!

I have 2 requests:
*Be able to close the canopy gunner on bomber (D3A, B5N, SBD and the G4M). It is very agreable to be able to close the canopy during the flight. The aircrafts look much more realistic.

*And do a cockpit for the outstanding PO2/U2. It is a great ground attack plane! I am teaching how to pilot to friends (including my nephews) and a plane like this one is an excellent trainer. Between 30000 and 40000 were built!

That would be so nice!!
Thanks you very much!
+1 for Kukuruznik
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  #2  
Old 10-02-2012, 08:57 AM
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greybeard1 greybeard1 is offline
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Default When player's number two

Would be possible to fix in some way number three and four of same flight foolishly following player when he's #2 of a formation of four during landing (or, in general, when #1 has been shot down)? This causes almost always a landing accident to them, often involving player, since AI tries to stay close in formation during player's landing. Player has no way to issue orders to AI since they're grayed-out in related menu. Curiously, this AI fixation for close vicinity doesn't happen when player's #4.

S!
GB
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  #3  
Old 10-02-2012, 09:34 AM
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FC99 FC99 is offline
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Originally Posted by greybeard1 View Post
Would be possible to fix in some way number three and four of same flight foolishly following player when he's #2 of a formation of four during landing (or, in general, when #1 has been shot down)? This causes almost always a landing accident to them, often involving player, since AI tries to stay close in formation during player's landing. Player has no way to issue orders to AI since they're grayed-out in related menu. Curiously, this AI fixation for close vicinity doesn't happen when player's #4.

S!
GB
Fixed for 4.12, in general, player will have more communication options in 4.12
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  #4  
Old 10-02-2012, 10:08 AM
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Alan Grey Alan Grey is offline
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Fixed for 4.12, in general, player will have more communication options in 4.12
1+ 1+ 1+
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  #5  
Old 10-02-2012, 01:17 PM
fabianfred fabianfred is offline
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I've been away for a couple of years...did the proposed 'triggers' for the FMB ever get implemented?
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