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#1
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#2
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Would be possible to fix in some way number three and four of same flight foolishly following player when he's #2 of a formation of four during landing (or, in general, when #1 has been shot down)? This causes almost always a landing accident to them, often involving player, since AI tries to stay close in formation during player's landing. Player has no way to issue orders to AI since they're grayed-out in related menu. Curiously, this AI fixation for close vicinity doesn't happen when player's #4.
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#3
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__________________
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#4
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#5
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I've been away for a couple of years...did the proposed 'triggers' for the FMB ever get implemented?
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