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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-30-2012, 11:38 PM
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Feathered_IV Feathered_IV is offline
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The single player experience in Cliffs of Dover has been roundly criticized as being decidedly below standard. Can you tell us specifically in what ways you think it is lacking, and explain what you intend to do to improve it?

"First of all, I disagree with it being “below standard”. Your definition of single-player standard is probably different from mine. If you expect Mass Effect or Skyrim, you’re barking up the wrong tree."

I am most certainly Not looking for Mass Effect or Skyrim. That is absurd. I am however looking for effective AI, working comms, AI crew members that behave and interact realistically - navigators who navigate, bomb aimers who aim, plus some sense of what it is to run and maintain a squadron when between missions. Please think about it.
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  #2  
Old 09-30-2012, 11:38 PM
Ctrl E Ctrl E is offline
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Thanks Luthier. Do not expect to get my money in the future.

Good bye.
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  #3  
Old 09-30-2012, 11:50 PM
baronWastelan baronWastelan is offline
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Ilya,
Thanks for answering my question, which was really none of my business to know, but you were kind enough to answer anyway.

Also, I am extremely grateful to see the clouds' shadows in the RC patch. Best of luck with the sequel!
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  #4  
Old 10-01-2012, 12:01 AM
Sternjaeger II Sternjaeger II is offline
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What a bloody joke.

Luthier, allow me to say that your attitude is not justifiable in any way shape or form, as a manager, as someone who's passionate about flight sims and as a man.

You failed to deliver a complete product, you conned most of us into believing that things would have been fixed, and now you're basically saying "hey this is what it is, so just take it and wait for the next chapter" which most of us don't even care for, since it's a theatre of action that honestly appeals just one market, the Russian one.

No matter how smart you might feel, the reality is that you've done a great deal of damage to the work that Oleg made over the years, building up a fan base and interacting, even arguing, with people, to deliver a good sim. You haven't been able to use the vast resources (50 people!) that you had to make a complete, half decent job, how can you even begin to justify that?

It was just a botched job, and your "sandbox" explanation doesn't just work(sandbox based on what, on a product that's not even stable for everybody??), not after all the time we had to wait, not after seeing more and more people getting disheartened and moving on. I'm sorry, but you really failed as a leader of such an important project for the IL-2 Sturmovik series, and even if you think people will get back for the new chapter, it still remains that you betrayed the good faith of most of us by delivering a half finished, buggy job on such an important aerial warfare scenario.

I don't really have much else to say, I knew this day would have come, I hope you all the best for the future, but rest assured you won't be seeing a penny from me anymore, and I surely won't do you any good publicity.

You've damaged your best asset, your customers, don't ever forget it.

Last edited by Sternjaeger II; 10-01-2012 at 12:03 AM.
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  #5  
Old 10-01-2012, 12:23 AM
5./JG27.Farber 5./JG27.Farber is offline
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Fight fire with fire?

For all those people who complain heavily... if there was no IL2 future, would you have won? Would you benifit from the poor performance of IL2:Clod? Would we do without IL2 as a future? What we you all go on to in the future without a WWII combat flight sim?

RoF? - Not WWII
DCS? - Only two aircraft?

It might not be 100% But what else is there? Either you support it and it grows or... Train simulator?

Last edited by 5./JG27.Farber; 10-01-2012 at 12:26 AM.
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  #6  
Old 10-01-2012, 01:13 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by 5./JG27.Farber View Post
Fight fire with fire?

For all those people who complain heavily... if there was no IL2 future, would you have won? Would you benifit from the poor performance of IL2:Clod? Would we do without IL2 as a future? What we you all go on to in the future without a WWII combat flight sim?

RoF? - Not WWII
DCS? - Only two aircraft?

It might not be 100% But what else is there? Either you support it and it grows or... Train simulator?
Well, apart for the fact that one's life shouldn't gravitate around this, it still remains that the end product was a botched job and we've been feed bs for more than a year, don't you agree? You feel it's the right thing to keep on feeding the same machine if some things don't change?

I'm not questioning the potential here, I'm questioning the very very poor managing and comms that sent all this wonderful potential wasted. My concern is not in the skills of the team, but on the managing, obviously something hasn't worked somewhere, and in any professional environment when something gets screwed up it's the managers that get roasted.
If the managing issue is not solved, you might still see the same issues happening with the future products.

As per alternatives, I tell you what, I'm having a way more rewarding experience flying with the modded IL-2 1946 at the moment, cos those underdog modding guys are s******g diamonds for free.
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  #7  
Old 10-01-2012, 01:24 AM
Sternjaeger II Sternjaeger II is offline
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but hey you know what? Who am I telling this to? I said it months ago that this fix would have happened nor the product would have been finished, cos all the signs were there and all the people in good faith here kept on dissing my opinion and the one of other skeptical folks like me.

It's called denial, and it's the same denial that brought Luthier to this sorry state.

I'm saying this now, 1st October 2012, CoD won't ever be fixed, not even after the release of the new sim, and just like this one, the new one will have loads of bugs, because by the way Luthier explained things, it really sounds like the whole game engine is just a bit patched up, unstable mess that is not giving the hoped results in terms of FM.

But hey, feel free to say I'm wrong, cos I'm actually the first one to say I hope I am! So far ALL my predictions happened though, let's not forget that while to most of us this is a hobby, some here are making a living out of it, and if you look at it under a professional point of view it doesn't take a rocket scientist to see that things are going really bad at Maddox Games.

I hate myself for having to write this, cos I followed and supported this sim from the very beginning, I was probably the first person to play it in Italy and to create the first Italian community, and I ALWAYS vouched for it, but since the change in the line managing things have gone bad.

Some people should just step down and change job, not only because they lack skills, but because they really need to work on their attitude, as a professional and as a businessman dealing with customers.

That's it, I'm done with this topic.
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  #8  
Old 10-01-2012, 12:03 PM
zander zander is offline
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Quote:
Originally Posted by Sternjaeger II View Post
You failed to deliver a complete product, you conned most of us into believing that things would have been fixed, and now you're basically saying "hey this is what it is, so just take it and wait for the next chapter" which most of us don't even care for, since it's a theatre of action that honestly appeals just one market, the Russian one.
Hm?
Honestly, I don't give a flying F about early 109s and Spits anymore - I'm looking forward to 190s and Yaks.

btw: How are they supposed to finance further patching? I'm actually suprised they went this far.
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  #9  
Old 10-01-2012, 12:16 PM
adonys adonys is offline
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and luthier, what about community sponsored aircrafts? there might be enough volunteers to work/pay for some extra BoB not planned aircrafts, like the wellington.
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  #10  
Old 10-01-2012, 12:19 PM
Flanker35M Flanker35M is offline
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S!

Would make it easy if devs made a poll on a plane people wanted to be added and give the price for it. Very much like in RoF where you can pre-order a plane. This could appeal to other features as well. Enough paying customers = feature/plane in the game. Sure not liked by all, but..
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