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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-30-2012, 07:46 PM
ATAG_Doc ATAG_Doc is offline
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Interesting...
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  #2  
Old 09-30-2012, 09:20 PM
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jamesdietz jamesdietz is offline
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I am getting a distinct slow down through heavy smoke...a slow down I didn't see so abruptly in the last patch.
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  #3  
Old 10-01-2012, 04:17 PM
ATAG_Colander ATAG_Colander is offline
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Luthier,

I noticed the following errors while using things like actor.Group() and (actor as AiAircraft).getParameter() in a mission.

Was something missing on the RC?

To all,

Can any one confirm is not just me?

Thanks,
ATAG_Colander


Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.Group()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiActor.Group()
etc...
etc...
etc...
Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.828s2aBxonkgBPPYNDE9(Object )
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.AirGroup()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiAircraft.AirGroup()

etc...
etc...
etc...
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  #4  
Old 10-02-2012, 03:37 AM
ATAG_Colander ATAG_Colander is offline
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Quote:
Originally Posted by ATAG_Colander View Post
Luthier,

I noticed the following errors while using things like actor.Group() and (actor as AiAircraft).getParameter() in a mission.

Was something missing on the RC?

To all,

Can any one confirm is not just me?

Thanks,
ATAG_Colander


Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.Group()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiActor.Group()
etc...
etc...
etc...
Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.828s2aBxonkgBPPYNDE9(Object )
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.AirGroup()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiAircraft.AirGroup()

etc...
etc...
etc...

Selfish bump.
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  #5  
Old 10-02-2012, 04:16 AM
salmo salmo is offline
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Colander .... You've got mail
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  #6  
Old 10-02-2012, 04:21 AM
ATAG_Colander ATAG_Colander is offline
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Quote:
Originally Posted by salmo View Post
Colander .... You've got mail
Salmo,

Replied.
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  #7  
Old 10-02-2012, 04:55 AM
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Mosca Mosca is offline
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Quote:
Originally Posted by ATAG_Colander View Post
Mosca,

Read this:
http://blog.falafel.com/Blogs/scott-...2010_and_NET_4

Basically, the problem is that you need to "unblock" the files from each file's properties (or apparently the zip before extracting it)

Here's an image of the file properties with the unblock button:


.
Colander, that was exactly ...

Apreciated!
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Last edited by Mosca; 10-02-2012 at 05:29 AM.
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  #8  
Old 10-02-2012, 04:53 AM
hc_wolf hc_wolf is offline
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Posts: 439
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Quote:
Originally Posted by ATAG_Colander View Post
Luthier,

I noticed the following errors while using things like actor.Group() and (actor as AiAircraft).getParameter() in a mission.

Was something missing on the RC?

To all,

Can any one confirm is not just me?

Thanks,
ATAG_Colander


Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.Group()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiActor.Group()
etc...
etc...
etc...
Code:
=================================================
System.NullReferenceException: Object reference not set to an instance of an object.

Server stack trace:
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.828s2aBxonkgBPPYNDE9(Object )
   at UuYOYOla4RETC0YiolJ.8pORcsl3bFsS0hUVMpM.AirGroup()
   at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext)

Exception rethrown at [0]:
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at maddox.game.world.AiAircraft.AirGroup()

etc...
etc...
etc...


I am breaking my rules.. but do we know why this is happening?

Code:
[12:54:48]	=================================================
[12:54:48]	System.NullReferenceException: Object reference not set to an instance of an object.
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.IVFCfTrLKVy()
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.qCdyU04bpjZd6ruWI1gb(Object )
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.VjKwbgTZj93()
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.r0AIyH4M7mmALExOf2NU(Object )
[12:54:48]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.KPbCfoYoWQx()
[12:54:48]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.Gada4uhgF37F24RZd6in(Object )
[12:54:48]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.57ShlDN7K1D()
[12:54:48]	=================================================
[12:54:51]	
[12:54:51]	=================================================
[12:54:51]	System.NullReferenceException: Object reference not set to an instance of an object.
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.IVFCfTrLKVy()
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.qCdyU04bpjZd6ruWI1gb(Object )
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.qX6vISREUdXHaMK91vy.VjKwbgTZj93()
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.r0AIyH4M7mmALExOf2NU(Object )
[12:54:51]	   at eeNxyRRCXg7qEbIJ0D1.7p8xwXRwUlDNsLXNAJD.KPbCfoYoWQx()
[12:54:51]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.Gada4uhgF37F24RZd6in(Object )
[12:54:51]	   at FP5xZt2bUowIDNeXC4P.ne366u25t37f8a2ckgs.57ShlDN7K1D()
[12:54:51]	=================================================
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  #9  
Old 09-30-2012, 09:57 PM
Insuber Insuber is offline
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BUG: in the Bf-110 the yellow light of "Bombs Armed" doesn't work anymore.
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