![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Quote:
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
|
#2
|
||||
|
||||
|
Quote:
Its ok to say the devs made a mistake, they wont cry. In the process of coding the mixtures and start up procedure, the person making the changes must of a some point said "its done, finished Luthier" How did they know they had "finished" with out testing the changes he/she made? You make changes to the start ups but dont try and start the planes yourself in game? Come on Chivas...
__________________
Furbs, Tree and Falstaff...The COD killers...
|
|
#3
|
||||
|
||||
|
Quote:
I have to agree here there can be but one explanation, the work was not tested.
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
|
#4
|
|||
|
|||
|
Quote:
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
|
#5
|
|||
|
|||
|
S!
Well, sent some crash dumps to them if that is of any help. Had first crash for ages now and it actually generated a dump file. |
|
#6
|
||||
|
||||
|
Quote:
|
|
#7
|
|||
|
|||
|
Quote:
Quote:
You are just making an assumption to suit your own ends. Why you feel the need to defend the presence of glaring bugs is not easy to understand. Let the bug be reported and move on. If you understood software development you would know that development starts, then an alpha build is generated, this progresses to a beta build. In both these stages the developers know bugs will exist. But to a lesser extend in beta than alpha. Then when the developer hopes has has solved all the bugs a RC is released to receive feedback and to catch any bugs that remain. The bugs in a RC are normally hard to find and only located when the software is put out to a very number of users. I'm sorry but not being able to start a plane in a plane simulator is NOT an bug that should be in a RC or even a beta patch. That is something that should not make it out of alpha stage. Last edited by MadTommy; 09-30-2012 at 08:35 AM. |
|
#8
|
|||
|
|||
|
Quote:
Now the fanboys can PLEASE tell me if i can start RAF fighters engines? |
|
#9
|
|||
|
|||
|
You have to follow the instructions step by step. Hurricane and Spitfire were well known for having problems with starting the engine. So it's realistic now in this great sim, player have to learn how to use the planes correctly.
|
|
#10
|
|||
|
|||
|
its almost 18 month ago i looked in the Readme of the game, what page was it again ?
|
![]() |
|
|