![]() |
|
#1
|
|||
|
|||
![]()
yak-9 1942 have strange perfomance...
in 4.12 compare - weight 2870 kg (ok), turn time - 19 sec (17.5 in RL), like heavy yak-7b with 3030 kg, climb - 17.16 m/s (16.34 m/s in RL), speed in 4.12 little high... why and for what yak-9 have this turn and climb, i don't know... Yak-9D have similar errors in perfomance and in weapon... plus in game need "yak-9 1943" - Quote:
about "overmodelled" yak-9t... really need do correct weight - 2850-2870 kg of early yak-9 + 150 kg of weapon differences (weight give another climb), but do little better turn (18.5 sec), and this is normal yak-9t'43 of main production... and of course, need more series=perfomances... look here - Quote:
so, in game needed something like 3 yak-9t with 530 (first aircrafts), 537 (main production) and 544 (good quality) km/h at SL and etc... (yak-9K, in fact=yak-9T and no any serious differences in perfomance, but in game K worse than T... maybe, i heard something like this, basis for K were planes after repair... if no, it's wrong)... |
#2
|
|||
|
|||
![]()
oh, i remembered where read about repaired yak-9k - http://vadimvswar.narod.ru/ALL_OUT/T...z/FlAPz057.htm...
Quote:
maybe, because in weight not so much difference (5-10 kg or something like this), just give to yak-9k FM of yak-9t... |
#3
|
|||
|
|||
![]() Quote:
|
#4
|
|||
|
|||
![]() Quote:
don't make me laugh, pls... ![]() in game and in RL it's was much, and i think, this is why now yak-9 1942 not like real very maneuverable original... something like this, i think, was only yak-3 (if 20.21 sec in compare it's true - it's just unbelievable, because totally wrong) or yak-9m with pf2 and with good quality (with 3050 kg of FULL weight with 480 kg of fuel)... Quote:
|
#5
|
|||
|
|||
![]()
1984!
I have no idea from where you got those numbers for Yak-9 1942 model. Current FM is correct. No need to change that. Quote:
Check this: http://simhq.net/forum/ubbthreads.ph...1284449/1.html Quote:
|
#6
|
|||
|
|||
![]()
Given the variable production quality of certain Soviet planes, and perhaps optimistic official assessments of their performance, I wonder if the most diplomatic way to resolve the issue wouldn't be to have different FM and DM models for production vs. test versions of certain aircraft.
A possibly simpler option would to create a "production version" loadout option. It would add mass and/or drag to the FM like a weapon or drop tank, but couldn't be jettisoned. That would be a nice method of simulating things like poor production quality or engine compression. This option wouldn't need to be just for Soviet planes. Some of the late war German and Japanese aircraft were also relatively poorly built, as were planes such as the Brewster Buffalo. |
#7
|
|||
|
|||
![]() Quote:
Quote:
Quote:
|
#8
|
||||
|
||||
![]()
From Soviet Combat Aircraft of the Second World War, Vol. 1: Single-Engined Fighters
(Yefim Gordon, Dmitri Khazanov) ![]() ![]()
__________________
|
![]() |
|
|