![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
Quote:
![]() ~S~ |
#2
|
||||
|
||||
![]() Quote:
Wow, you must have been playing some really bad sims. |
#3
|
|||
|
|||
![]() Quote:
I think CloD does fine in depicting damage, but in most cases fails miserably in actually modeling damage or its effects. This is sad, considering that damage modeling is supposed to be a key strength of CloD. |
#4
|
|||
|
|||
![]() Quote:
Just one example....You can blow one bomber out of the sky, erupting in a fireball... and the next one in the same group will take thousands of rounds, becoming swiss cheese and fly on... |
#5
|
|||
|
|||
![]() Quote:
Could it fall into the same category as the aircraft flying with their wheels down? Or the 109 that explode in a fireball and keep on going? The flight model is OK but the graphics are wrong. Did that aircraft with parts missing recieve the message about loosing the part. Or did the part just get damaged? What ever it is, hopefully it will get fixed. |
#6
|
|||
|
|||
![]() Quote:
![]() |
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]()
I think they stopped working on Clod because the engine is broke. They figure to put all effort into fixing the game engine, with limited resources.
before Luthier's post Resources were divided into, CLOD,Game Engine, BOM. Now they've decided to finalize Clod, and bet heavily on sebulba, er i mean bet everything on game engine and bom. they've taken the resources that CLOD is using and putting it into the game engine, and if they're not on game engine detail, they're on BOM duty. That way the game engine code is working (this is a theory of course) and they can just drop the BOM details and then test, but the bugs will not be game breaking ones we've had with CLOD, it'll be minor ones . . . (since the engine is basically solid) And that's why they say the CLOD patches will come with the new game, they'll just take what works with BOM and swap out the detail stuffs (maps n planes etc) for CLOD over the working game engine to have a BOM quality level of CLOD. There are only really two sides to this. Good VS Evil . Good: hopes the next will be something awesome and working, and the devs learned from their "mistakes." Evil: they'll just use the lack of ww 2 sims to rope people out of hard earned cash, show a working demo, but that is only what will work, they'll lie and say its out in next 2 weeks but we won't see a game for 10 years and when it does come out they will deliver another beta max . . . |
#9
|
|||
|
|||
![]() Quote:
|
#10
|
||||
|
||||
![]()
I was reading it as, engine changes will be introduced to clod in a patch. But for actual gameplay enhancements and features of substance, please buy our sequel.
|
![]() |
|
|