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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-14-2012, 03:50 PM
MadTommy MadTommy is offline
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Originally Posted by lokitexas View Post
Why should a business succeed when they fail at making a product? If a diner served horrible food, but the owner kept promising it will get better soon, and it doesnt, how long will it stay in business?

Sorry, no love loss here. When I want to donate, it goes to a charity, not to a team that cannot make (or fix) a product released over a year ago.

Everyone has opinions, and if you feel the need to support them, its your choice. I dont agree with it, but I also know I dont control anyone eles way of thinking.

I just have a hard time wrapping my head around the state of mind of people thinking they the devs are doing a good thing. How is a crappy product that never reached its potential, features left out, buggy, with plans to end support for it, and then annouce a sequal be good? First product was crap, how about a second? Boggles the mind.
I understand your sentiment, and would agree if Maddox Games was a local tyre shop doing crap work.

However, they are the only company attempting to create a WWII simulation. The ONLY ONE that is trying to cater for my wants in a simulation. They have failed thus far, but only just, CloD and any sequel has potential, that can't be denied. They deserve support simply because they are the ONLY ONE.. crazy as it is!
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Old 09-14-2012, 03:54 PM
garengarch garengarch is offline
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Fair enough and thanks for the update team.
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Old 09-14-2012, 03:59 PM
lokitexas lokitexas is offline
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I understand your sentiment, and would agree if Maddox Games was a local tyre shop doing crap work.

However, they are the only company attempting to create a WWII simulation. The ONLY ONE that is trying to cater for my wants in a simulation. They have failed thus far, but only just, CloD and any sequel has potential, that can't be denied. They deserve support simply because they are the ONLY ONE.. crazy as it is!
Well not totally true. By *try* there are others like War Thunder (although they have simulation settings is still arcade), and DCS P51 (awesome, awesome, full simulation), but it will take a long time finish an axis rival in the same detail.

But I agree with you. CLoD has the potential, but beyond the engine, I really think the dev team is not up to the task. Sad to say, but I dont think they know what to do.

Riding the coatails of IL2 46' helped, but it is very apparant they cant deliver the goods anymore.

Maybe one day we will get a great looking and playing WWII sim, but I just dont see it coming from 1C.
  #4  
Old 09-14-2012, 04:00 PM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by MadTommy View Post
I understand your sentiment, and would agree if Maddox Games was a local tyre shop doing crap work.

However, they are the only company attempting to create a WWII simulation. The ONLY ONE that is trying to cater for my wants in a simulation. They have failed thus far, but only just, CloD and any sequel has potential, that can't be denied. They deserve support simply because they are the ONLY ONE.. crazy as it is!
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Old 09-14-2012, 03:44 PM
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addman addman is offline
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Gonna add a few more thoughts before this thread gets locked. 1. Having "supported" the game for some time after release is not the same has having supported it WELL. Duration of support and substance of support are not the same. 2. A business model that worked as late as last year even, might not cut it anymore, when big developers like Epic are being "forced" to make free-to-play titles to be able to keep up with the competition then you -as a game developer- has to realize that times have changed. Game are literally everywhere and on every device theses days, asking prices for some really cool games are less than a dollar, it's hard to justify the €40+ price tag.

Let's all hope -and pray- that the sequel will be what the devs originally intended CloD to be because I'm sure they aren't happy with the way CloD ended up, oh wait! luthier just said so himself.
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Old 09-14-2012, 03:55 PM
ATAG_Dutch ATAG_Dutch is offline
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People seem to be forgetting some things here.

1) We have already been informed that the team are working on a 'release candidate' beta patch to be tested prior to an official retail update patch release.

Why not save the criticisms until then? If the official update patch to come corrects a good deal of the current complaints, then the sim will have had a level of support.

2) The current beta patch is just that. A beta patch. V1.05 is still there to be rolled back to if you like.

Give the guys a chance to put things right in this 'final' patch, is all I'm saying.
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Old 09-14-2012, 04:03 PM
lokitexas lokitexas is offline
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Originally Posted by ATAG_Dutch View Post
People seem to be forgetting some things here.

1) We have already been informed that the team are working on a 'release candidate' beta patch to be tested prior to an official retail update patch release.

Why not save the criticisms until then? If the official update patch to come corrects a good deal of the current complaints, then the sim will have had a level of support.

2) The current beta patch is just that. A beta patch. V1.05 is still there to be rolled back to if you like.

Give the guys a chance to put things right in this 'final' patch, is all I'm saying.
You are correct with this mindset. I will do this.

At the same time, look at the history of the beta patches, and understand why someone might be expecting the same under-delivered "fixes", that have been churned out in the past few months.
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