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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-12-2012, 11:26 AM
BlackSix BlackSix is offline
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Originally Posted by planespotter View Post
But why do you say 'IF' we need to make offline????
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Originally Posted by klem View Post
BlackSix, I think we need to be careful and not confuse "CoD sequel" with "next project". I assume these are entirely different "projects"?
You know that I'll say. "No comment" or "I can't tell about future games" or "I've very strict ban on the disclosure of such information about the sequel"... What do you like more? ))
I've an order from my boss - don't give any info about future till the annoucement. In this situation my words "if" and "maybe" is not bad alternative.

Last edited by BlackSix; 09-12-2012 at 11:28 AM.
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Old 09-12-2012, 12:53 PM
csThor csThor is offline
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I hope your boss gets around to making that announcement (and I mean an announcement that doesn't lay a smokescreen of polished PR bla bla without any content) rather sooner than later because either the rumor mill will run at top speed or the tiny remnants of interest will have died.

My question on the impact of gameplay was directed at you precisely because I am aware of your involvement with several campaign packs released in Russia. Offline gameplay in the sense of serious, well researched and well designed offline missions and campaigns is my main area of interest since I find it the only possible arena where the historical accuracy can be achieved (without having to compromise for "balance").
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Old 09-12-2012, 01:02 PM
BlackSix BlackSix is offline
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I hope your boss gets around to making that announcement (and I mean an announcement that doesn't lay a smokescreen of polished PR bla bla without any content) rather sooner than later because either the rumor mill will run at top speed or the tiny remnants of interest will have died.

My question on the impact of gameplay was directed at you precisely because I am aware of your involvement with several campaign packs released in Russia. Offline gameplay in the sense of serious, well researched and well designed offline missions and campaigns is my main area of interest since I find it the only possible arena where the historical accuracy can be achieved (without having to compromise for "balance").
I want to make historical offline campaigns for the next projects, it's my main area of interest too. But the decision take my leadership, not me.

Last edited by BlackSix; 09-12-2012 at 01:07 PM.
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Old 09-12-2012, 01:10 PM
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SlipBall SlipBall is offline
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I want to make historical offline campaigns for the next projects, it's my main area of interest too. But the decision to take my leadership, not me.

Hi B6. in your work do you sometimes write scripts?...it seems very powerful tool for a mission builder. I am just now experimenting a little with it.
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  #5  
Old 09-12-2012, 01:38 PM
BlackSix BlackSix is offline
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Hi B6. in your work do you sometimes write scripts?...it seems very powerful tool for a mission builder. I am just now experimenting a little with it.
No, I don't write scripts. We have special prorgammer for this and I'll cooperate with him in the initial stage. My main responsibilities are historical studies, literary briefings and mission scenarios, balance and gameplay. But in any case I have to learn a scripts in the future.
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Old 09-12-2012, 05:28 PM
planespotter planespotter is offline
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I want to make historical offline campaigns for the next projects, it's my main area of interest too. But the decision take my leadership, not me.
Don't let your grumbly old boss stop you! Do it on your sparetime and release it yourself! I will buy! We are desperate for content we can actually use for this sim!
  #7  
Old 09-12-2012, 03:09 PM
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klem klem is offline
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Originally Posted by BlackSix View Post
You know that I'll say. "No comment" or "I can't tell about future games" or "I've very strict ban on the disclosure of such information about the sequel"... What do you like more? ))
I've an order from my boss - don't give any info about future till the annoucement. In this situation my words "if" and "maybe" is not bad alternative.
Sorry BlackSix, I didn't explain very well. csThor asked about improving gameplay in future projects. I thought he meant the sequel but you came back with comments about other project ideas.

I should simply have asked if the gameplay in the sequel will be improvement on CoD?
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Old 09-12-2012, 03:33 PM
csThor csThor is offline
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Unless, of course, the 1C powers-that-be have chosen to go the MMO route alone. BlackSix's words could be interpreted that the MMO has taken over completely.
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Old 09-12-2012, 04:33 PM
kendo65 kendo65 is offline
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Unless, of course, the 1C powers-that-be have chosen to go the MMO route alone. BlackSix's words could be interpreted that the MMO has taken over completely.
They could also be interpreted to mean that there will be offline content. That is part of the problem here - meaningful information is held back until 'the announcement', but B6 has to continually fend off questions enquiring about the plans without:

(a) Disclosing any real information.
(b) Using a form of words in his communication that can be misinterpreted and cause panic.

Given that he is a non-native English speaker who is learning the language 'on the job' that is quite a recipe for disaster!

Given the tight-rope he is having to walk I think he is doing a pretty good job (though we can see even in this thread that we are all constantly on the edge of the next misinterpretation and the panic and indignation that will follow.)

Maybe we could finally get the announcement and have the uncertainty cleared up?
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Last edited by kendo65; 09-12-2012 at 08:43 PM. Reason: insulted too many people + guilty conscience + calmed down + wimped out :)
  #10  
Old 09-12-2012, 03:43 PM
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NaBkin NaBkin is offline
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Hi B6,

I am with Il2 since the Demo in 2001 and I've bought and played every release from 1C/MD.
I was very disappointed with the CloD release, but now with the 1.08 patch I LOVE the game online on ATAG and offline with the Desastersoft campaign! Even though It's far from perfect it's a very good product considering the complexity and sophistication (unlike other ww2 flight "sims") of the sim.

My questions are:


- Is it still true that you need 1 year to create 1 plane? Because then I suppose we never will see a Focke 190 :/

- Did 1C ever thought about business model like paying for a single plane like in RoF?

- Did 1C ever think about crowdfunding next projects? I think there would be many people who are happy to back or even donate for exciting projects in the future (if proper PR done for it). It's perfect for niche games!

- Did you hear about the Occulus Rift (http://www.kickstarter.com/projects/...-into-the-game) and could you see that as a future trend for flightsimming? (Your personal opinion)


Thank you for your "not always easy" - work with the community! I'm looking forward to the sequel!
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