![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#21
|
||||
|
||||
![]() Quote:
![]() 1. throttle (same as in 109, you move it forward and you go faster you know) 2. propeller pitch (same as in 109, but slightly easier to reach before the Daumenschalter got introduced) everything else was the same. Of course later, when the LW came with the Kommandogeraet equipped fighters, things were much easier just as you say. But in the BoB era all you had was RPM you had to tinker with constantly even during the dogfight (what we have in game as Drehzahl lever in the middle of the instrument board was certainly a bit awkward to control, I always admired the LW pilots who could do that and fight - must have been great skill) and that's the reason they put it on Daumenschalter on later models, you would still had to tinker with it more than the RAF pilot who had the set and forget RPM CSP lever. He basically also only had to work with the throttle lever doring the combat. As for E-4 automatic PP, it wasn't exactly great right from the beginning and especially in the high alt, it was common procedure to switch to manual and work with the lever again in order to get some extra speed up there. If the E-4 pilot uses the throttle lever in the combat and auto PP, the RAF pilot would use the RPM lever once to set combat RPM and then just throttle lever. I don't see much of a difference. Even using both levers was natural and they were close together. There was nothing wrong or more difficult on RAF setup imho, I believe that in order to get the max performance from you engine, pilots of both sides would need to show same amount of skill. Neg-G effects are irrelevant for pilot's workload. It was certainly a big limitation but it was also quite natural to them all.
__________________
Bobika. |
#22
|
||||
|
||||
![]() Quote:
This will be very interesting when it comes to the eastern theatre as the la5 apparently had a load of levers to deal with compared to the 109 and 190. I am now wondering if my favourite aircraft from 1946 the 190 will be one of the most boring aircraft to fly ![]() ![]()
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#23
|
||||
|
||||
![]() Quote:
I don't know a lot about the stuka in real life to be able to compare it to the COD one, it is enjoyable to fly though.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#24
|
|||
|
|||
![]() Quote:
I actually feel the .303s are undermodelled in current state, according to many combat reports. 8 .303 is actually pretty lethal at close range with an astonishing amount of rounds tearing through the plane. What's strange is you can get pilot kills all the time with the MG17, but with 8 guns putting down an enormous amount of lead you can barely get pilot kills?? All the .303 are good for in this current state is putting a large amount of rounds over a plane, with 1 or 2 rounds likely to strike the radiators and cooling system- thing is though, the planes can go forever with burst rads/streaming glycol. This claimed a huge amount of aircraft in real life. |
#25
|
||||
|
||||
![]() Quote:
Quote:
![]()
__________________
Bobika. |
#26
|
||||
|
||||
![]()
Robo last time I checked the cooling damage model is there it just takes too long for the temperatures to rise.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#27
|
|||
|
|||
![]() Quote:
Just for interest this is Emmanual Gustin's page on WW2 aircraft gun ballistics. |
#28
|
|||
|
|||
![]() Quote:
I'd love to play for example with a 109 armed with 8 mg17's - just for the fun of it, or a spitfire armed with three hispanos. There are no sims I am aware of that allow this kind of manipulation of weapons systems though - at least not without major hacking abilities, which I sorely lack. This has been a fabulous discussion though. Thanks guys. S! |
#29
|
|||
|
|||
![]() Quote:
![]() Last edited by TomcatViP; 09-10-2012 at 05:24 PM. |
#30
|
|||
|
|||
![]() Quote:
![]() |
![]() |
|
|