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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Something else about the gunners that should have been addressed is their tendency to shoot out into empty air, nowhere near the enemy, wasting their ammo. |
#2
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Considering the arms do not stick through the "impact-sprite", it rather looks like the MG is hit even in front of the handle. MG-failures for gunners and ricochets off planeparts are not modeled in IL2 AFAIK.
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#3
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Well, either way it's still a big flaw in the game and hopefully won't be repeated in BoB.
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#4
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One more thing I'm hoping will be fixed for AI gunners is the angle at which they can fire. For example, if you are on the 5 or 7 o'clock of a Val, SBD ect and well below them the gunners can still shoot at you in level flight while the human player is incapable of the same angle. Small annoyance but takes away from the realistic possiblity of coming up under your enemy and taking a safe quick shot at them.
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#5
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Try the "arcademode = 1 flag" in the conf.ini file... it will provide more decisive evidence.
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