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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 08-22-2012, 03:15 PM
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bw_wolverine bw_wolverine is offline
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One thing I've noticed when the Blitz Dorniers attack is that on their return journey on the deck past Deal they seem to go very strange near the ground, warping and sliding all over the place, despite my being the only person on the server and having a very good connection and ping.
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  #52  
Old 08-22-2012, 11:21 PM
hc_wolf hc_wolf is offline
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Arrow Mission Log of Channel Command on ATAG Server 2

Hey! If anyone is interested, I added a new feature to give stats during the mission and periodic times. Most of all it assists when reviewing the log to see what went on.

You can see when stages increase, when AI limits are reached and how many players are on and what objectives are met etc..

77 missions ran over the 6 hours with no errors

Unfortunately I cannot post up the entire log as the txt file is 165K which is bigger than the 19K allowed. So here is a cut version showing some of the mission.

Here is a log of last night’s 6.1 hours of play if you are interested



[15:20:14] Server: Mission Update and Statistics ever 10 mins
[15:20:14] Server: Mission has been running for: 06:01:45. (hh:mm:ss)
[15:20:14] Server: Players in game RAF 3 LW 2
[15:20:14] Server: Max AI Limit RAF 20 LW 20
[15:20:14] Server: Supply levels RAF 740 LW 30
[15:20:14] Server: Score now is RAF 2675 LW 1711
[15:20:14] Server: Air kills RAF 43 LW 62
[15:20:14] Server: Ground kills RAF 43 LW 62
[15:20:14] Server: Ground Unit Count: RAF 2085 LW 2085
[15:20:14] Server: Air Defence Stage RAF 2 LW 3
[15:20:14] Server: Objectives Complete RAF of 30
[15:20:14] Server: Objectives Complete LW of 30
[15:20:14] Server: 8 of 30 RAF Objectives Completed :: 16 of 30 LW Objectives Completed
[15:20:14] Server: 8 of 30 RAF Objectives Completed :: 16 of 30 LW Objectives Completed
[15:20:14] Server: 1 of 10 German Bombers Groups Downed :: 0 of 10 English Bombers Groups Downed
[15:20:14] Server: 1 of 10 German Bombers Groups Downed :: 0 of 10 English Bombers Groups Downed
[15:20:14] Server: 0 of 1 English Ships destroyed :: 0 of 1 German Ships destroyed
[15:20:14] Server: 0 of 7 Sittingbourne Factorys Destroyed. Targets Destroyed.
[15:20:14] Server: 0 of 10 Calais Port Factorys Destroyed. Targets Destroyed.
[15:20:14] Server: Special Thanks to SNAFU, Kodiak, SALMO & ATAG Group. Salute! ATAG_WOLF.
Attached Files
File Type: txt logs_Server_2_22.08.2012.txt (16.1 KB, 0 views)
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Last edited by hc_wolf; 08-23-2012 at 05:59 AM.
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  #53  
Old 08-23-2012, 10:50 AM
adonys adonys is offline
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hey wolf mate

two feature requests:
- please add a map grid position for each airfield/town name in a message (it's a pin in the ass to locate many of the small ones I personally don't know)
- link aircraft actor with pilots (assign pilots entering the server an ID, then put that id in a variable in each aircraft actor that pilot is spawned).. in this way, you will know which human pilot(s) were downed when an AI aircraft (as the pilot left it) crashes
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  #54  
Old 08-23-2012, 11:31 AM
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SFF_Esso SFF_Esso is offline
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Default Database connection

Hello, hc_wolf!

Have You tried database connection as a part of C-trigger?

I ask this because You then could write on-line statistics directly to database instead of text file and parser program.

Regards

SFF_Esso
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  #55  
Old 08-23-2012, 11:49 AM
Gourmand Gourmand is offline
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i have a lot of fun to generate target and go to search and destroy...
it's change for me to sink boat with my stuka...

thanks for the job accomplished
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  #56  
Old 08-23-2012, 12:14 PM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by SFF_Esso View Post
Hello, hc_wolf!

Have You tried database connection as a part of C-trigger?

I ask this because You then could write on-line statistics directly to database instead of text file and parser program.

Regards

SFF_Esso
I think Atag have a script for me to add. Then it can be posted on a page on website. That is last thing to do.
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  #57  
Old 08-25-2012, 01:33 PM
Kodoss Kodoss is offline
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hc_wolf, could you please deactivate the antromorph control in the realistic settings on the channel command server?

Track IR and antromorph control "on" stops me from pushing buttons and turning wheels. In other words when i move my head and turn my trimwheel nothing happens on the controls. I can barely start the engine and get the gear up after take of.
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  #58  
Old 08-25-2012, 03:35 PM
ATAG_Colander ATAG_Colander is offline
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Quote:
Originally Posted by Kodoss View Post
hc_wolf, could you please deactivate the antromorph control in the realistic settings on the channel command server?

Track IR and antromorph control "on" stops me from pushing buttons and turning wheels. In other words when i move my head and turn my trimwheel nothing happens on the controls. I can barely start the engine and get the gear up after take of.
Strange, it's not on and I was on it last night with no problems.
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  #59  
Old 08-25-2012, 05:03 PM
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Hi Kodoss,

I was on the same time as you on Server #2 and I likewise experienced, for a short time, a loss of control input on my Spitfire Mark 1a 100 octane. I actually exited my plane and respawned, which seemed to "fix" things. It was weird, but on rare occasion I've experienced the same thing on Server #1.

Yesterday my Internet was acting up earlier in the day, so I figured that this was related to this goofiness. Eventually, the problem went away and I didn't have to repeat joystick/keyboard commands to get the aircraft controls to respond. My "ping" remained at a steady 38 ms the whole time.

I really have no answers -- other than to repeat what Colander said about the anthropomorphic mode was not turned on.
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  #60  
Old 08-25-2012, 11:19 PM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
Hi Kodoss,

I was on the same time as you on Server #2 and I likewise experienced, for a short time, a loss of control input on my Spitfire Mark 1a 100 octane. I actually exited my plane and respawned, which seemed to "fix" things. It was weird, but on rare occasion I've experienced the same thing on Server #1.

Yesterday my Internet was acting up earlier in the day, so I figured that this was related to this goofiness. Eventually, the problem went away and I didn't have to repeat joystick/keyboard commands to get the aircraft controls to respond. My "ping" remained at a steady 38 ms the whole time.

I really have no answers -- other than to repeat what Colander said about the anthropomorphic mode was not turned on.
Kodoss , Snapper what does antromorph control do anyway???

I can confirm now it is switched off in server 2.
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