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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Besides that, I have the feeling that the Prop pitch automatic on the Me-109 E-4/b (not E-4 B) seems to be somewhat broken. When climbing to medium altitudes (5000m in my case) the PP-A gets stuck at 8:30, making reaching even that altitude and staying there somewhat hard and 'fishy'... |
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#2
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I have to say it's the building rendering that I find horrible. Faceless buildings until you fly over them looks terrible. To be honest I think the houses ruin it full stop because they don't look as though they are part of the landscape. Maybe if there was a small path around the houses instead of them just been stuck on top of the grass they would look better. Many house are to near to the coast line and it looks unrealistic..I mean, how would you get home insurance on them
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#3
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I'm able to have buildings on Very High and the problems you describe don't exist for me. Let's hope optimisation can continue for all. Septic. |
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#4
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Update:
This was a glitch on my end....the outside view sounds are workin fine... Outside view sounds are very low...the awesome flybys are muffeled....very low. In cockpit and All other sounds seem ok.. BTW...Iam getting a consistent 60 FPS... no stuttering at all..Can't complain much.. So I don't understand the FPS complaints... ... Could be it is their settings/and/or system The option to turn off tree shadows would be nice since they pretty much suk and are a continuing problem..Could live with out them until that is resolved and might help FPS for some? I dunno.. you tell me? Last edited by MegOhm; 08-05-2012 at 04:56 AM. |
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#5
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Unfortunately there are many houses along the coasts that were built in Victorian or Edwardian times in assumed safe locations, but because of rapid chalk erosion of the cliff's many have now disappeared, or are now very close to the edge and will be gone soon. It's been on the news many times, one couples house disappeared virtually overnight. Take a look on Google Maps for Birling Gap, you will see two roads that disappear off the cliff and the famous Hotel, (which is known for its association with the rock band "The Who's" Tommy movie) that is right on the edge and the owner fears that it will disappear completely anytime soon. I think the area is depicted fairly well, I don't have problems with the buildings apart from the usual shimmering, I can't understand why there is a rail track & trees below the Cliffs Of Dover, and bullets ricochet off of the surface of water. Performance is very smooth now especially online and I haven't encountered a Launcher crash yet. Nice patch, Thankyou! |
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#6
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Yes there is still grass on the concrete airfields like Biggin Hill; A picture is better than many words. |
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#7
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Great patch in general.
The Hurricane now starts and idles correctly however after switching back to manual control from autopilot the mixture goes to full lean and sometimes does not respond to increase/decrease mixture or jumps from full lean to full rich. Now that the fps seems to be pretty much good enough how about fixing the radio commands so us offliners can get our wingmen into the fight. I was one of the ones who never had launcher crashes, now that most now seem to not have launcher crashes i am getting the odd one here and there, whats that about? (yes crash dump sent). enjoy this great sim, i am more and more all the time (not sure the wife is though....). Last edited by Rangi; 08-04-2012 at 07:23 PM. Reason: grammar |
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#8
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Propably I have the same problem as MegOhm - from the outside view the engine has realy wierd sound and also I can't hear shooting sound ... But great improvement with FPS!
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#9
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As soon as we can get them to ricochet of ashphalt no Tiger Tank will be safe!!!!!!!!! Cheers! |
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#10
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Just a few things I've noticed that are odd, but not necessarily new to the game.
Firstly, some formations of aircraft disappear from view as you approach them. Secondly, sometimes you will hear projectiles striking your aircraft but sometimes not. Even extensive damage to the cockpit will not necessarily result in any noise. Flak is always completely silent even when detonating in close proximity to the aircraft. Flak damage never seems to generate any sound. Couple of other things that bother me: the middle distance rendering of cloud and the difficulty one has actually seeing aircraft. These often appear as indistinct wavy lines, and are very hard (too hard) to track, IMO. I should just say that my native resolution is only 1680x1050 so maybe these latter issues don't arise at higher res. I'd be interested to know. |
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