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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-03-2012, 11:34 PM
Tavingon Tavingon is offline
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Originally Posted by broken pixel View Post
I think they need to get a bit more bugs fixed before going free to play demo style.The DLC planes would be a good idea, I want a clipped wing spitfire with cannons.
Imagine the defiant as CO OP with ventrillo, would be so much fun.

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  #2  
Old 08-04-2012, 12:06 AM
Skoshi Tiger Skoshi Tiger is offline
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Although I'm against it, it would have benefit of removing all those "I paid $17.50 and it doesn't do what I want FIX IT NOW" posts! Of course that would kill the forum!
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Old 08-04-2012, 12:33 AM
Tavingon Tavingon is offline
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More content would be great, I would honestly buy every (well made) aircraft within reason, except maybe the current unflyables, that should be free as a generous gesture of goodwill and friendship.
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Old 08-04-2012, 12:35 AM
ytareh ytareh is offline
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Doesnt a maxxed out modded IL2 install have about 600 planes?!You really wanna pay for each individually!?No way!This game hopefully will be around in a decade and as 'mature' as IL2 1946 (although its mad to think they only changed things like overheat and G forces in the last year or two !)It would be a right pain to try and build up a collection of planes for even one theatre of operations .
After todays patch I will happily buy 'Battle For Moscow' but I dont want to have to buy Yaks , Corsairs , B29s , Me262s and Swordfishes individually and still not have anything like a decent 'match up'.
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Old 08-04-2012, 12:39 AM
Tavingon Tavingon is offline
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A list of 'craft which would be on my list would be many but yes, yes you make a very good point.
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  #6  
Old 08-04-2012, 01:14 AM
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JG26_EZ JG26_EZ is offline
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Originally Posted by ytareh View Post
Doesnt a maxxed out modded IL2 install have about 600 planes?!You really wanna pay for each individually!?No way!This game hopefully will be around in a decade and as 'mature' as IL2 1946 (although its mad to think they only changed things like overheat and G forces in the last year or two !)It would be a right pain to try and build up a collection of planes for even one theatre of operations.
Well put, and worth repeating
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Old 08-04-2012, 01:29 AM
chantaje chantaje is offline
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np, i think people that talk without going around sometimes are more authentic.
but you know the say the world is already a pice of shit to add shit to it i prefer an optimistic attitude , most of the time it gets better results in my experience.

its pure numbers, 1000 guys testing will find out more bugs and faster than 100. so we can all benefit from that, the ones that pay too. imagine more than 3 servers with people!

something like a demo , at least rise of fligth style has no comparrison with the full game. (every time i get on the old albatros or spad i get raped by an uber triplane with 1000 addons)
using my imaginations with cliffs the demo could have only the blenheim and the stuka, or the cr50 and the lowest hurri. you cant say that having only those 2 planes and mp is like the full game, COME ON !

Last edited by chantaje; 08-04-2012 at 01:31 AM.
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  #8  
Old 08-04-2012, 01:44 AM
5./JG27.Farber 5./JG27.Farber is offline
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its pure numbers, 1000 guys testing will find out more bugs and faster than 100. so we can all benefit from that, the ones that pay too. imagine more than 3 servers with people!
Its simply not true. You could have three testers and learn more than a 1000.... How many people report it and send crash logs? The right people not any people.

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Originally Posted by chantaje View Post
something like a demo , at least rise of fligth style has no comparrison with the full game. (every time i get on the old albatros or spad i get raped by an uber triplane with 1000 addons)
using my imaginations with cliffs the demo could have only the blenheim and the stuka, or the cr50 and the lowest hurri. you cant say that having only those 2 planes and mp is like the full game, COME ON !
Case closed... You want to win from skill or money?


I agree with KT Dog and Dutch...

Last edited by 5./JG27.Farber; 08-04-2012 at 01:47 AM.
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Old 08-04-2012, 03:30 AM
Wolf_Rider Wolf_Rider is offline
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and not to mention a possible situation where, if an online mission has a pay to play mod, will everyone have to have that same mod to play in that mission?

it'd really suk, if that became the case



not to mention a possibility that some of these "I'd happily pay for...", could be plants
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  #10  
Old 08-04-2012, 05:48 AM
Verhängnis Verhängnis is offline
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Quote:
Originally Posted by chantaje View Post
np, i think people that talk without going around sometimes are more authentic.
but you know the say the world is already a pice of shit to add shit to it i prefer an optimistic attitude , most of the time it gets better results in my experience.

its pure numbers, 1000 guys testing will find out more bugs and faster than 100. so we can all benefit from that, the ones that pay too. imagine more than 3 servers with people!

something like a demo , at least rise of fligth style has no comparrison with the full game. (every time i get on the old albatros or spad i get raped by an uber triplane with 1000 addons)
using my imaginations with cliffs the demo could have only the blenheim and the stuka, or the cr50 and the lowest hurri. you cant say that having only those 2 planes and mp is like the full game, COME ON !
Oh for sure, because of course those 1000 extra people which we already have are going to actually be bothered posting logs for what seems like a really piece of shit flight game that they downloaded for free that comes with 2 incorrectly modelled aircraft and with constant crashes... so gonna happen. What a horrible first impression, why would they ever want to support the game after that? See the amount of people who have left and not bothered with it regardless of how many features, new aircraft or fixes are flowing through. Get real.

Besides, computer programmers seem to be a dime a dozen these days, as we are in a very computer orientated world, the bigger companies have the buying power to hire these people, and not everyone is interested in Flight Simulation. As someone stated before, Aerodynamicists and Speicalised Engineers are quite literally a few in a million, as these courses can take up to 4-8 years to complete, and even then they have to speak Russian and actually want to work in the computer games industry, which isn't a guarantee for their future work.
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