Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-31-2012, 10:27 PM
Hood Hood is offline
Approved Member
 
Join Date: Jan 2008
Posts: 318
Default

What role does B6 have in developing or compiling the patch? Is it difficult to upload and link the patch and the readme?

Sure B6 does a hard job, but the rest don't seem to back him up. I don't know of many businesses that are reliant on customer goodwill that just don't support each other.

I think I'll be junior counsel for the prosecution.

Hood
Reply With Quote
  #2  
Old 07-31-2012, 11:06 PM
PotNoodles PotNoodles is offline
Approved Member
 
Join Date: Mar 2012
Posts: 357
Default

Just for the record, I would say most adults want a satisfactory outcome to a product they have purchased. I would also expect most adults to kick up a fuss if they kept getting fobbed off with what looks like the same stuff week in and week out. So lets cut out the "child jibes" shall we if we want to act like adults.

Last edited by PotNoodles; 07-31-2012 at 11:26 PM.
Reply With Quote
  #3  
Old 07-31-2012, 11:25 PM
LOPAN LOPAN is offline
Registered Member
 
Join Date: May 2009
Posts: 13
Default

Quote:
Originally Posted by PotNoodles View Post
Just for the record, I would say most adults want a satisfactory outcome to a product they have purchased. I would also expect most adults to kick up a fuss if they kept getting fobbed off with what looks like the same stuff week in and week out. So lets cut out the child jibes shall we.
And to say nothing about that this was priced as an AAA title (US$50).
Reply With Quote
  #4  
Old 07-31-2012, 11:34 PM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

I wonder if B6 is fibbing about being sick to cover for "unforeseen circumstance". I used to do that sometimes when I didn't want to go to school. "Mom, I don't feel good". It's a pretty good trick. Maybe we should do a poll?
Reply With Quote
  #5  
Old 07-31-2012, 11:55 PM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

So this is what it's come to eh Blackdog? Be-littling gamers because they wan't a sim to work instead of becoming a developer themselves? I don't know about others, but I work for a living and barely have time to actually play my sims let alone learn C# scripting or start poking around for work arounds.

For the people that have done this....I applaud them for taking the time to try and find workarounds for this mess...but time isn't a luxury all of us have. If 1C was up front and marketed this as a "buy in Beta program" then you might have a better point. Telling us to be good little lemmings and just take it in the shorts for the $50 to $70 isn't gonna fly with everyone. People are frustrated...and have every right to be IMO.
Reply With Quote
  #6  
Old 08-01-2012, 06:32 AM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

Quote:
Originally Posted by Force10 View Post
So this is what it's come to eh Blackdog? Be-littling gamers because they wan't a sim to work instead of becoming a developer themselves? I don't know about others, but I work for a living and barely have time to actually play my sims let alone learn C# scripting or start poking around for work arounds.

For the people that have done this....I applaud them for taking the time to try and find workarounds for this mess...but time isn't a luxury all of us have. If 1C was up front and marketed this as a "buy in Beta program" then you might have a better point. Telling us to be good little lemmings and just take it in the shorts for the $50 to $70 isn't gonna fly with everyone. People are frustrated...and have every right to be IMO.
Thank God that you find time in your busy schedule for your several daily postings here and at SimHateQ!
__________________
My Il-2 CoD video web site: www.flightsimvids.com
Reply With Quote
  #7  
Old 08-01-2012, 09:41 AM
planespotter planespotter is offline
Approved Member
 
Join Date: Sep 2007
Posts: 446
Default

Quote:
Originally Posted by Freycinet View Post
Thank God that you find time in your busy schedule for your several daily postings here and at SimHateQ!
SimHateQ? I do not post there but I read there and find some good tips and materials in the main forum, which is not negative at all. They are created a subforum for the haters called 'extended' discussions, which I never visit, and the moderators are good to move all hate threads to there.

So I think SimHQ is very safe to visit.
Reply With Quote
  #8  
Old 08-01-2012, 01:43 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Quote:
Originally Posted by Freycinet View Post
Thank God that you find time in your busy schedule for your several daily postings here and at SimHateQ!

What ironic, childish drivel.
__________________
Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up!

Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9
Reply With Quote
  #9  
Old 08-01-2012, 06:35 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by Force10 View Post
So this is what it's come to eh Blackdog? Be-littling gamers because they wan't a sim to work instead of becoming a developer themselves? I don't know about others, but I work for a living and barely have time to actually play my sims let alone learn C# scripting or start poking around for work arounds.

For the people that have done this....I applaud them for taking the time to try and find workarounds for this mess...but time isn't a luxury all of us have. If 1C was up front and marketed this as a "buy in Beta program" then you might have a better point. Telling us to be good little lemmings and just take it in the shorts for the $50 to $70 isn't gonna fly with everyone. People are frustrated...and have every right to be IMO.
I don't think BD is belittling anyone. He is simply taking a pragmatic approach to the situation.

What many people don't want to accept - understandably - is that there appears to be either a serious lack of expertise among the devs or they are facing coding problems that are extremely difficult to overcome or a combination of both.

Well, this is how it is. We bought damaged goods but no amount of complaining is going to make things go faster if either of the above are true and MG certainly aren't going to throw a massive new dev team at this.

Its all very well some people saying "I've been programming or creating games for years" but they don't know the specific problems the devs have so all their expertise may be irrelevant.

Appointing a new project manager won't improve the devs skills or suddenly throw light on the coding solutions.

Bottom line? We're stuffed. Get over it. We may not like it but we have a choice, either stick with it and hope for solutions as soon as possible or ditch it and go away. My patience is wafer thin too but I know I can only wait and hope. Sometimes life is just like that.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #10  
Old 08-01-2012, 11:16 PM
LOPAN LOPAN is offline
Registered Member
 
Join Date: May 2009
Posts: 13
Default

Quote:
Originally Posted by klem View Post
Appointing a new project manager won't improve the devs skills or suddenly throw light on the coding solutions.
You are just guessing the devs are unskilled, there might be a plethora of reasons behind these array of successive failures. However, all paths should lead to the PM, he is directly responsible for the success or failure of a project.

He is responsible for assuring the project is scheduled, meets deadlines, quality levels etc, which clearly is not happening here. If he the devs are unproductive, then he is directly responsive for this too, as he is in charge of choosing who does what or, at least, should have a strong influence on the team's assemblage. If the team needs more motivation, employees, training or whatever, he should have taken care of that ages ago. Otherwise, I think we can assume the company is into some financial problems or treating this project as non-important and putting it aside with one or another fella working on it sparsely just to keep up appearances.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:40 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.