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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 07-20-2012, 12:28 AM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by AbortedMan View Post
I had no attitude or sarcastic tone from the get-go. You chimed in with essentially a "you don't know what you're talking about or know what works" message when that has nothing to do with what I'm talking about. I wasn't even demanding anything along the lines of "Why isn't this-or-that in the mission? Make it so!" if you recall my previous posts, I was discussing the logistics and economics of player's actions and reactions given a circumstance in a mission.

Just to touch on what I was talking about and what you're talking about...adding more anti-aircraft to the Hawkinge area as a *possible* way to counter a "Hawkinge furball" and to motivate,not penalize, players *possibly* going out and escorting/intercepting, is **so complex that I cannot even begin to understand until I've built a mission.**

Even though I've never cracked open the mission editor for more than 15 minutes I find that extremely hard to believe.

Just know that I was truly engaging in a civil-mannered discussion and had no ill intentions in my posts. It was an open forum for my ideas to be heard, debated and processed. I had no grandiose visions of superiority in mission structure...just simply wanted some feedback, input/output with no lip, sass, sarcasm, trolling, hatred, or belittling involved.

If my discussion is a demonstration in "condesending" (spelled "condescending", btw) jack-assery then damn, you are some sensitive folk and I need to brush up on my definition of "condesending."

...how was that? Pretty accurate?
And yet again, you don't understand. We've already gone to great lengths with the AAA (why in the hell am I typing this for the 1000th time I don't know) but anyhow, not only have we found out what AAA/flak is the most accurate and damaging out of all the types, we've found a grouping that works about as good as it's gonna get in the current way of the non-adjustable AAA/flak. This grouping has the exact same elements for both sides. IE - red and blue pieces acting together. Not only did we spend many many hours testing this to come up with effective AAA/Flak (as with what works in game) we also spent time trying to construct many other ways of Airfield defense. These include hiding tanks, even naval ships, all in the ground along with the AAA. The reason, yet again, that we don't have any more AAA/flak on top of all the work we've done actually making them do something is because, as previously posted many times before, these additional objects/groupings are at the limit of pushing people's FPS. What we have right now is on the edge of hurting people's performance. What you also fail to realize is there has been close to 3000 different versions of some of the same missions. All of these changes constantly being made to work around issues within the game and issues brought up by different patches. I love the comments by people stating we've been playing the same mission for over a year. It just goes to show exactly how much of our work, people take for granted.

Again, it's people like you that think you can simply "place more" and that will cure the problem. That's why every single assumption you have about anything in this game will more than likely be wrong. That's why, yet again, it is very complex in the 1st place to get AAA to do something/be effective. Something you just tried to have an insult at. When I say you don't have the 1st clue of what you are talking about with regarding the elements of online mission building, I mean it. That's why your mock is laughable. That's why you would never be able to build an online mission. Because it literally took a few 1000 hours to work around every single issue to make the appearance of an objective based mission. This includes something what most people think is simple, spawning, AAA, triggers, AI timings etc.

I'm sure those that actually started playing the sim when it 1st came out can remember airfields that used to be littered with wreckage, 50% of the spawn points causing planes to blow up, etc. All this stuff has been a constant work in progress. With comments like yours I honestly don't know why we try to do anything.
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Old 07-20-2012, 12:46 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by ATAG_Bliss View Post
With comments like yours I honestly don't know why we try to do anything.
Because for every one of those type of comments, there are hundreds of people who do appreciate the effort involved and the level of balance achieved over time. They just ain't so vocal.
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Old 07-20-2012, 12:48 AM
ATAG_Bliss ATAG_Bliss is offline
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Because for every one of those type of comments, there are hundreds of people who do appreciate the effort involved and the level of balance achieved over time. They just ain't so vocal.
It's very frustrating what people take for granted. I'm just going to put him on my ignore list.
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Old 07-20-2012, 12:59 AM
AbortedMan AbortedMan is offline
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Bliss, your arrogance is legendary.
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Old 07-20-2012, 01:07 AM
ATAG_Colander ATAG_Colander is offline
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Moderators,
I think is would be better to lock the thread, at least for a couple of days while steam (not the one used on the game) is blown off.
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Old 07-20-2012, 01:36 AM
ATAG_Keller ATAG_Keller is offline
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Originally Posted by AbortedMan View Post
Bliss, your arrogance is legendary.
C'mon man, Bliss is one of the most patient and easy-going guys I know. I suggest we put this all behind us and move on.

I don't think I've ever seen you on Teamspeak before AbortedMan, you should really get on TS and hook up with some of the guys that fly Red. It's easy to avoid the ground strafers when you're on TS because you hear about them 5 minutes before you even spawn a plane.
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Old 07-20-2012, 01:45 AM
AbortedMan AbortedMan is offline
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C'mon man, Bliss is one of the most patient and easy-going guys I know. I suggest we put this all behind us and move on.
I fail to recognize that...and this was never in front of me, so it's done.

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Originally Posted by ATAG_Keller View Post
I don't think I've ever seen you on Teamspeak before AbortedMan, you should really get on TS and hook up with some of the guys that fly Red. It's easy to avoid the ground strafers when you're on TS because you hear about them 5 minutes before you even spawn a plane.
I'm there literally every time I'm on ATAG if the channel is populated and JTDawg is scream-talking into my ear, otherwise I'm tabbed over on ACG's TS.
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Old 07-20-2012, 03:54 AM
JTDawg JTDawg is offline
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I fail to recognize that...and this was never in front of me, so it's done.



I'm there literally every time I'm on ATAG if the channel is populated and JTDawg is scream-talking into my ear, otherwise I'm tabbed over on ACG's TS.
No buddy ever said anything to me ? ,IF So sorry but you can turn down volume to each player ,which i will do for you ,Aborted you are really reaching hear , we have flown alot together , an now on me!! wow dude , please don't go out like this .
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