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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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+1
Just saying m8 its coming. Seems everyone hates the blue people. Lol |
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#2
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Heh, it's because you're always sticking your yellow noses up our ***.
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#3
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#4
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If anyone out there has the C# skills to script bad ass missions we all would love to enjoy their work!
Be warned The pay is 0 and invariable someone with little or no experience in mission building will question your effort.
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#5
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Quote:
S! Borris. |
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#6
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I'm truly lovin' this warm reception to potentially constructive and critical debate. I'mma just start keeping my opinions to myself and let you ATAG guys do your thing...Everyone's got opinions, who needs another...on a forum no less. What was I thinking? Silly me. |
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#7
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Quote:
We all have been hashing the very same things you bring up for a year. Im sure if you join us on coms and ask the horse you will get what it takes to make a mission and why all the cool stuff isnt all there yet.
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#8
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Quote:
But of course, you guys are intelligent and if there was a fix, it would have been done by now, no doubt. So I'm essentially bored at work and beating a dead horse by stating the (hopefully) obvious. By my logic I was thinking the guy that made the current mission can obviously create missions, but maybe he hasn't thought of what I pointed out in my post. I wouldn't be much of a successful person in life if I just assumed and never took action to ask, or point out what seems to be important information. Maybe it helped and informed someone, maybe it didn't...it kept me awake at my desk though. Either way I sense some mis-directed forum hostility from some of you ATAG guys. Put down your dukes, I'm not berating, insulting, calling out, or hurting anyone. I come in peace and I'm doing what I can to reach the common goal. It may not be C++ programming, but ideas are ideas and can be invaluable to an undertaking such as this. |
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#9
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I lost my brother to a base raping incident in 2001 so you dont have to tell me about them dasterdly straffers. Since then I have dedicated my self to never let this happen again. I never fly without a wingman and upon hearing reports of vulchers near friendly airfields we gain altitude while flying a mission in the area to help my team mates take off safely adding a whole new gameplay element, The Combat Air Patrol. Regarding game play I have flown on servers with no fly zones/rules of engagement and no vulching. From my experience, people argued and cried about getting "vulched" all the time and villified a viable mission making there server feel less alive. Having no rules is way more historical omho and missions invariably, are only as realistic as the pilots flying them.
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#10
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I really don't mind when I get vulched, war is supposed to be hell.
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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