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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 07-19-2012, 06:32 PM
5./JG27.Farber 5./JG27.Farber is offline
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Grouped to radar into each menu entry. However tests are not good. Both under the old and grouped system sometimes the radar works just right and other times it tells you nothing...

Very very strange.



OSPREY:

Dictionary<AiAirGroup, int> planePulks = getPulks(GamePlay.gpAirGroups((player.Army() == 1) ? 2 : 1), 1600.0); //all Airgroups in 1600m radius count as one

Last edited by 5./JG27.Farber; 07-19-2012 at 06:49 PM.
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  #2  
Old 07-22-2012, 02:47 AM
5./JG27.Farber 5./JG27.Farber is offline
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After much testing and tinkering and liasing with the Great Kodiak, it is with much regret I must inform red that that the radar script which worked in testing both in the FMB and Diedicated server is only 10% useful. Kodiak has said that he will look into into a new system but as he as we are only human we must wait. Hopefully something will be implemented for next week. As it is a re run of las t week I hope it wont matter too much as red and blue will have an enhanced perspective of the forthcomming event tomorow...

We as human beings under the hard circumstances can only try! Hope everyone understands...

One thing I can garentee is that Osprey will have many bombers to engage!


S!
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  #3  
Old 07-22-2012, 07:23 AM
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klem klem is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
After much testing and tinkering and liasing with the Great Kodiak, it is with much regret I must inform red that that the radar script which worked in testing both in the FMB and Diedicated server is only 10% useful. Kodiak has said that he will look into into a new system but as he as we are only human we must wait. Hopefully something will be implemented for next week. As it is a re run of las t week I hope it wont matter too much as red and blue will have an enhanced perspective of the forthcomming event tomorow...

We as human beings under the hard circumstances can only try! Hope everyone understands...

One thing I can garentee is that Osprey will have many bombers to engage!


S!
OK Farber. We will be ready !
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  #4  
Old 07-23-2012, 01:38 PM
5./JG27.Farber 5./JG27.Farber is offline
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I wonder where all the blue players are?

Although I dont mind the target rich enviroment.
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  #5  
Old 07-23-2012, 03:16 PM
macro macro is offline
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Who needs rich targets when you got me sittin in a bus... I mean hurri lol. Nice shot btw didnt even see the tracers
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Old 07-23-2012, 05:34 PM
5./JG27.Farber 5./JG27.Farber is offline
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Thanks, had a bit of a mix up actually with my wingman and we both attacked. I collided with your aircraft after you died and lost most of one wing and had to limp home.
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Old 07-23-2012, 06:00 PM
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bw_wolverine bw_wolverine is offline
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No.401 fared particularly well yesterday!

All five of us got at least one full bomber kill and some of us got more than one. Only lost one pilot when his parachute didn't open. Quite pleased with the result.

There were certainly plenty of targets for us to take on. Lost a wing to a cannon round from a sneaky 109 on my second attack run, but parachuted down quite happily.

Bring on the next one!

Also, has anyone had any success with .net repair / dxsetup thing in removing the frame rate drop when attacking the big groups? I started to get hit with the frames dropping until I pulled away from the main group and attacked a few of the smaller formations which made it playable. I guess I'm just wondering if this is still an issue for people?
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  #8  
Old 07-24-2012, 09:49 AM
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Osprey Osprey is offline
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Yeah I don't mind flying but it's pretty much a joke with these FM's for the Hurricane. Out dived, out turned, out climbed, much slower and with weaker guns.

I jumped a 109 over Eastchurch with 6kft advantage but once the first bounce is spotted and evaded then it's advantage 109. This was where, I think, we had several Hurricanes jumping 3 109's. We were all shot down after a few minutes of fighting.
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