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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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Grouped to radar into each menu entry. However tests are not good. Both under the old and grouped system sometimes the radar works just right and other times it tells you nothing...
Very very strange. OSPREY: Dictionary<AiAirGroup, int> planePulks = getPulks(GamePlay.gpAirGroups((player.Army() == 1) ? 2 : 1), 1600.0); //all Airgroups in 1600m radius count as one Last edited by 5./JG27.Farber; 07-19-2012 at 06:49 PM. |
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#2
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After much testing and tinkering and liasing with the Great Kodiak, it is with much regret I must inform red that that the radar script which worked in testing both in the FMB and Diedicated server is only 10% useful. Kodiak has said that he will look into into a new system but as he as we are only human we must wait. Hopefully something will be implemented for next week. As it is a re run of las t week I hope it wont matter too much as red and blue will have an enhanced perspective of the forthcomming event tomorow...
We as human beings under the hard circumstances can only try! Hope everyone understands... One thing I can garentee is that Osprey will have many bombers to engage! S! |
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#3
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Quote:
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#4
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I wonder where all the blue players are?
![]() Although I dont mind the target rich enviroment. |
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#5
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Who needs rich targets when you got me sittin in a bus... I mean hurri lol. Nice shot btw didnt even see the tracers
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#6
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Thanks, had a bit of a mix up actually with my wingman and we both attacked. I collided with your aircraft after you died and lost most of one wing and had to limp home.
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#7
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No.401 fared particularly well yesterday!
All five of us got at least one full bomber kill and some of us got more than one. Only lost one pilot when his parachute didn't open. Quite pleased with the result. There were certainly plenty of targets for us to take on. Lost a wing to a cannon round from a sneaky 109 on my second attack run, but parachuted down quite happily. Bring on the next one! Also, has anyone had any success with .net repair / dxsetup thing in removing the frame rate drop when attacking the big groups? I started to get hit with the frames dropping until I pulled away from the main group and attacked a few of the smaller formations which made it playable. I guess I'm just wondering if this is still an issue for people?
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#8
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Yeah I don't mind flying but it's pretty much a joke with these FM's for the Hurricane. Out dived, out turned, out climbed, much slower and with weaker guns.
I jumped a 109 over Eastchurch with 6kft advantage but once the first bounce is spotted and evaded then it's advantage 109. This was where, I think, we had several Hurricanes jumping 3 109's. We were all shot down after a few minutes of fighting. |
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