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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-17-2008, 01:48 PM
Feuerfalke Feuerfalke is offline
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The points presented in this discussions are all valid.


The crack is illegal. That's a fact - no debate will change that.

The mods are not illegal in general, but they won't be officially supported and some of them use copyrighted material.

The mods are there, nobody will change that either.

The peoples opinions will always be different and that is not meaningless.


So, to help you out of this, the only way to stop this debate once and for all would be to let this thread die and discuss it somewhere else. As you put it, there are the ones who just enjoy this sim and there are those who enjoy the mods.
Accordingly there is a forum for the mods and official forums for the game. If you really insist to discuss the mods here amongst people who may not like it, will I have your support when I start a thread at the mod-boards where we all keep reminding ourselves that the crack is illegal? Wouldn't that support your idea, too?
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  #2  
Old 06-17-2008, 04:17 PM
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JG52Uther JG52Uther is offline
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  #3  
Old 06-17-2008, 06:53 PM
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proton45 proton45 is offline
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I wonder what the on-line population (growth or decline) has been sense the widespread use of "the mods" was introduced?

I understand the point of letting this thread die...and maybe no one will see this comment (LOL). And I was thinking about posting this on the "IL21946 population thread", but they seem to be on a way different trend of thought, so...

People have said that the mods have been good for "new" sales of IL2 1946, and yet if you are to believe the "stats" on the number of players "on-line" their seems to be a decrease (?) in participants...

I'm not trying to prove any point of view, I'm genuinely curious...
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  #4  
Old 06-17-2008, 07:18 PM
LEXX LEXX is offline
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Proton::
Quote:
People have said that the mods have been good for "new" sales of IL2 1946, and yet if you are to believe the "stats" on the number of players "on-line" their seems to be a decrease (?) in participants...

I'm not trying to prove any point of view, I'm genuinely curious...
Modding has created new "word of mouth" sales according to some forum statements, but beyond those statements we won't know if its enough to counteract normal decrease in sim sales near the end of the sim's life. Overall the playing population does not care about personal stats, anymore than people don't care to fill out census forms.

Most players play offline, or if online most play on servers far beyond the famous HyperLobby Stats. From looking at the depth of the AAA forum, I'd guess it takes some time to get up and running with that stuff. I would not expect most Newbies to immerse themselves into modding soon after sim purchase, except perhaps Old Timers from other sims who bought the sim as a moddable replacement for EAW for example, but they are not too many I assume. For most, the sim offers a steep enough learning curve out-of-box without messing around with unauthorized mod installs. However, I have learned to never underestimate the Passion of the computer gamer.
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Old 06-18-2008, 09:08 AM
fireflyerz fireflyerz is offline
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Quote:
Originally Posted by JG52Uther View Post

He,he,he....Yeah , its a bit like that.
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  #6  
Old 06-18-2008, 09:34 AM
csThor csThor is offline
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This dicsussion reminds me of this ...

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  #7  
Old 06-18-2008, 10:07 AM
Bobb5 Bobb5 is offline
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To get it back on track, where the hell are all these mods people are talking about?
I do not have tackir so i cannot use that one. I understand there is a sound mod that helps you hear planes on your six? but bugger if he gets on your six, then hearing him is not exactly going to help, unless you can dodge 30mm cannon shells...
and as for the so-called speed mods they are easy to spot. And the day a Me 109 out turns my i16 then I will really be concerned.
Hope everything is back on track now.
And ps anything that makes a game play better is a good thing. Play Armed Assault and see the difference the sound mods make.
That said, I still do not know where to find them
And lastly online is different from offline. Offline you are modding your experience, online you are affecting other players. Most games have strict no-tamper policies in place online, punkbuster etc so why all the fuss. When you play online keep it standard, and when you go offline let your hair down.

Last edited by Bobb5; 06-18-2008 at 10:22 AM. Reason: Because my post is basically pointless
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  #8  
Old 06-18-2008, 12:00 PM
LEXX LEXX is offline
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Bobb::
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To get it back on track, where the hell are all these mods people are talking about?
I do not have tackir so i cannot use that one. I understand there is a sound mod that helps you hear planes on your six? but...
Shucks, I don't even have sound on my computer. No speakers, nothing. I jam stereo. It helps me relax during the Dogfight. woof woof
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  #9  
Old 06-18-2008, 01:49 PM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by Bobb5 View Post
To get it back on track, where the hell are all these mods people are talking about? I do not have tackir so i cannot use that one. I understand there is a sound mod that helps you hear planes on your six?

That little exploit is built into the vanilla Il-2 game. You can try to dampen it's immersion killing effect by setting attenuation to 0 in your config.
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  #10  
Old 06-18-2008, 08:15 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Bobb5 View Post
To get it back on track, where the hell are all these mods people are talking about?
I do not have tackir so i cannot use that one. I understand there is a sound mod that helps you hear planes on your six?
As others have said thats not a function of the sound mod, the sound mod people discuss was the first mod to come out and had improved engine and gun sounds, the mods have expanded far beyond that but everyone refers to the sound mod only cause that came out first. You can read about the mods at www.allaircraftarcade.com , and learn whats going on there and decide for yourself.
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