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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Fps and Nvidia gpu
6XX fps Improved 3 4.55%
6XX fps Same 2 3.03%
6XX fps Decrease 4 6.06%
5XX fps Improved 10 15.15%
5XX fps Same 6 9.09%
5XX fps Decrease 27 40.91%
4XX fps Improved 7 10.61%
4XX fps Same 6 9.09%
4XX fps Decrease 1 1.52%
Voters: 66. You may not vote on this poll

 
 
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  #14  
Old 07-03-2012, 02:50 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Quote:
Originally Posted by SiThSpAwN View Post
Hard to really pick an option, I went with 4XX decrease, BUT I dont get the stutters, pauses with effects that I did before, and this is with clouds on. So while my frames are down, the smoothness of the game, especially over dense ground areas is vastly improved.

I still have some troubles with heavy dust on the ground, so I would think tweaking of effects still is in the works, but it seems like a move in the right direction.

If I compare my FPS to other flight sims, I would have to say the are are par, especially if I consider all factors.

I can do a free flight over London without pause... this is my personal benchmark as it was one of the first things I did when I got the game. It is much improved.

Cockpit also seems to be a hiccup, has anyone else noticed this? In cockpit I will average about 40 FPS, outside views will jump 20+ and fly by, well the FPS is in the 100s... I think a graphic option for scaling the cockpit textures like DCS has might have been a good idea... dunno.

If you switch from original textures it will dramaticaly change the quality(instrument clarity) of the cockpit for a minimal fps increase, I wouldnt unless the machine in question is below spec as the cockpits are one of the best parts of the sim.

Partical effects seem to be a hog (ju88 engines!) and when I set them to medium I didnt gain much in return.
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