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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-30-2012, 06:49 AM
Lhowon Lhowon is offline
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I decided to give this game another go, and sadly the following problem I encountered last year is still happening, and now 100% of the time:

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Originally Posted by Lhowon View Post
Problems I encounter [Vista 64/E8400/4GB RAM/GTX285]:

- About 50% of the time when I actually get onto a server and spawn everything is immediately extremely laggy, the sound is extremely crackly and broken up, and this does not fix itself. I have to restart the game, which usually fixes it when I rejoin.
That happens every time I create a plane on a server, whether I restart or not, and now it disconnects me after about 10 seconds with the message "Timeout".

Has a solution to this been found yet? I'm running the latest beta patch, of course.
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  #2  
Old 06-30-2012, 06:57 AM
shibidiboo25 shibidiboo25 is offline
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well for one i would recommend upgrading your video card. 2, there has been a lot of progess made, not sure if you were around for the last alpha patch, but hell i was getting 85-90fps on my 460. now its back down to about 20-30's, still overall pretty good, plays hell with my freetrack though. and it sounds like you have a router/firewall issue that is blocking the ports needed to play the game, or you do not have them forwarded correctly or dont have your universal plug and play option enabled on your router which automatically forwards ports for you. but I am proud to say for once no launcher crash on the initial hours of test playing the only bugs i encounterd was the tree issue everyone seems to have already posted as well as the huri/spit no start problem, and the decrease in frame rates, due to way way too many clouds. wish there was a way to disable them but just have to wait it out, overall good improvement, though i miss my 80fps
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  #3  
Old 06-30-2012, 07:02 AM
ATAG_Doc ATAG_Doc is offline
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Cannot start the Hurricane 100 octane in single player or multi.
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  #4  
Old 06-30-2012, 07:06 AM
SQB SQB is offline
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Aforementioned transparent fuel lines in most fighters at least. Can anyone else test their texture LODs? All you need to do is start off with the camera up high and quickly come down to ground level, observe what happens to the crispness of the textures. I'll have a video up demonstrating the issue soon, I just want to know if it's on my end or 1Cs.
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  #5  
Old 06-30-2012, 07:39 AM
=FI=Scott =FI=Scott is offline
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Quote:
Originally Posted by SQB View Post
Aforementioned transparent fuel lines in most fighters at least. Can anyone else test their texture LODs? All you need to do is start off with the camera up high and quickly come down to ground level, observe what happens to the crispness of the textures. I'll have a video up demonstrating the issue soon, I just want to know if it's on my end or 1Cs.
No, its not at your end, I'm seeing the same thing with textures stepping in at lower alts. I've got ctd's out of menus which I hve never had before (seems to be mainly when selecting aircraft) and beyond that what Meaker said.
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  #6  
Old 06-30-2012, 07:50 AM
SQB SQB is offline
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Quote:
Originally Posted by =FI=Scott View Post
No, its not at your end, I'm seeing the same thing with textures stepping in at lower alts. I've got ctd's out of menus which I hve never had before (seems to be mainly when selecting aircraft) and beyond that what Meaker said.
Not sure if that's a good thing or a bad thing, but it's a major issue!

Had trouble uploading the video, so here's a .gif of what I see.




For those of you with problems viewing .gifs in forums: http://imgur.com/fV8Ml
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  #7  
Old 06-30-2012, 07:58 AM
Yvetette Yvetette is offline
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The "nicht betreten" text is unclear in the wings of the Messerschmitts and also the gun sight reticle is jagged.
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  #8  
Old 06-30-2012, 08:22 AM
SQB SQB is offline
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For those of you noticing the texture problem, please ensure you're running on Original texture quality. Also, can you post your specs. Mine are in my signature.

Let's figure this out.
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  #9  
Old 06-30-2012, 08:43 AM
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David198502 David198502 is offline
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ok my impressions so far:

-tracers are very nice now
-performance...no difference for me
-trees...sometimes on online servers, they seem to be disappeared
-spitfire...i dont fly them, but today i watched a spit(online human player) doing crazy snapp rolls, where one would think that it should definitely stall.
-109, rudder control seems to be improved, but elevator control is somehow unresponsive....for me its very hard to aim right now
....at least, all 109variants seem to have the same flight model again
-LOD PROBLEM!!!!please fix this mess.you introduced this bug approximately one year ago with a former patch, you didnt solve it yet, and now, i for me it seems that this problem got even worse!i lost spitfires today 3times in a row above the channel, where normally its really hard to lose contacts.at midrange distance they disappear completely just to fade back in some seconds later on a different location!thats really annoying and a shame that with the whole graphics engine rewritten, this bug still exists, which is a major one in an air combat sim...

EDIT:scratch that,...the 109variants still behave as they were different planes!shouldnt be...and the elevator sensitivity as well as the one of the ailerons is annoying for me at the moment somehow...the rudder though seems to be good.
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Last edited by David198502; 06-30-2012 at 10:22 AM.
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  #10  
Old 06-30-2012, 09:17 AM
senseispcc senseispcc is offline
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Bad, very bad the new patch, Hurricane is slower than the Ju87 ? and the "launcher does crash so many times!, every time I do leave a quyck mission and then try to enter a new one different or the same ...crash to desktop!....not good at all.
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