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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-29-2012, 10:53 PM
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ElAurens ElAurens is offline
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Thanks gents.
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  #2  
Old 06-29-2012, 11:31 PM
Al Capwn Al Capwn is offline
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Quote:
Originally Posted by ElAurens View Post
Thanks gents.
Don't forget you can always "Save as" your control layout to somewhere safe from the ClOD controls menu.
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  #3  
Old 06-29-2012, 11:37 PM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by Al Capwn View Post
Don't forget you can always "Save as" your control layout to somewhere safe from the ClOD controls menu.
Yep. Probably a good idea to do this regardless.
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  #4  
Old 06-30-2012, 12:13 AM
jt_medina jt_medina is offline
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Better performance overall, more consistent framerate. Way less stuttering than in previous patch.
Runs very, very smooth.

I'd like to see an option to enable different shadow settings.
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  #5  
Old 06-30-2012, 12:45 AM
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Overall its running very smooth offline and online and its looking great graphically but when online i cant get the spit mk1 or any of the hurricanes to fire up??
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  #6  
Old 06-30-2012, 12:56 AM
Jatta Raso Jatta Raso is offline
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first impressions: very positive

as always i'm among the most blessed when it comes to side effects etc, nothing weird to report besides the grass on the hangers; no trees massed pop ups, no roads between channel, no FPS drop with clouds, nothing weird in the landscape thus far; i did see grass flashing on the screen once, when about to land

- clouds seem to pop on/off less
- the bullets ricochet really nice and render further, both mine and the AC nearby, overall a big thumbs up for tracers.

as for FM,
- the radiator now seems to affect speed
- i see it's noticeably harder to overheat the Spit IIa
- seems to be harder to enter a spin in the Spit
- enjoying improved speeds, like 290mph sea level; seems easier to catch those buzzard 109s, i'm certain they were having quite a harder time, they've been enjoying far to much advantage lately
- throttle back to good behavior
- blessings be heard, it's finally possible to climb up to 20000ft and maintain speed (didn't try any further yet; before beta 2 the engine died on me above 14500ft)

negative
- stutters slightly up, but not troublesome
- FPS drop remains when more than 2 nearby human AC
- sometimes the enemy human AC display a jumpy behavior, but that could've been lag

last comments:
- to all affected by glitches, test disable or reduce the graphics card OC if you have it; i have none, perhaps CLoD it's too sensitive about that?
- i had the new nvidia beta drivers before this patch (had previous beta) and can confirm it did very well for the stutters, had them reduced almost to none (especially noticeable on take offs)
- remember (once again) to delete the conf.ini on "C:\Users\USER NAME\Documents\1C SoftClub\il-2 sturmovik cliffs of dover" and empty the cache folder on the same path
- tested online on 4 flights in ATAG

edit:
negative:
- spoke too soon about the trees, now i get the massed pop up on a narrow square around the plane
positive:
- the stukas now have dive siren, heard them when pursuing a wing diving over hawkinge; how cool is that?
- better MG sounds with the browning

Last edited by Jatta Raso; 06-30-2012 at 02:57 AM.
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  #7  
Old 06-30-2012, 01:28 AM
Royraiden Royraiden is offline
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Can anyone post a video showing off the tracers and richochets?
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  #8  
Old 06-30-2012, 01:49 AM
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Feathered_IV Feathered_IV is offline
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Ho hum. No improvements for me. Frames per second still capped at 27fps on high settings, and stays at 27 even when turning everything down to lowest. Not quite high enough to play, but just enough to piss me off.

I5 2500k, 16Gb DDR3, 1 Gb GTS450.
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