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Mods Men of War mods and other improvements

 
 
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Old 06-25-2012, 05:11 AM
KnightFandragon KnightFandragon is offline
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Join Date: Dec 2009
Location: KRL HQ, Ontario Canada
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Lol, did you modify the base game file or are you modifying it in your own mod? I know I didnt have much success modding anything outside of my own mod....however, what vehicle are you modding anyway? What kind of rediculous armor lvls did you give it? The .def files is where you look for armor values.....BY destroy, do you mean "Hull Destroyed"? OR just like it got tracked or gun damaged? I know the PTR cant penetrate tanks or vehicles with much more then like 50 armor or so...

The only thing, going by the fact your mod isnt working despite the mod being active, is your mod file setup is wrong and the game isnt reading your modded files and instead reading the base game vehicle, so your changes arent taking effect anyway

The file setup should be

men of war/mods/<yourmod>/resource/entity/-vehicles/-btr/(The armored car file).....you would then simply, as you have done, edited the armored car armor section...

turret<# # # #>
hull<# # # #>
mantlet(#)
engine (# # # #)

It is very simple, idk why you would have any issues otherwise....The PTR shouldnt be penning your vehicle past like 50mm of armor....if its high as heck like you gave it 300, then the PTR shouldnt be doing anything, it will however still wreck the gun and tracks and what not...
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