Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-24-2012, 05:55 PM
MadMacGunner MadMacGunner is offline
Registered Member
 
Join Date: Aug 2011
Posts: 3
Default

Quote:
Originally Posted by il_corleone View Post
JAJAJA español? ajaja creeme, este es el sitio en el que menos creia que iva a encontrar a un español, lets back in english, this is a JOKE!, DEVS, tell us more!, and more of the patch! , and its current state, i want 100% it doesent matter that i dont understand all but , but we will see if they are working or not.


Buenas. Pues hay más de los que parece,¿eh?,jejeje

And as usual....another "update" meaning "nodate".

I´m not going to buy BOM......at least till CLOD is completelly developed.
So, for me, don´t worry about posting more pics. I don´t even look at them.
why to buy a product that you nou will be defective.
Another week, another joke.
Reply With Quote
  #2  
Old 06-24-2012, 06:17 PM
satchenko satchenko is offline
Approved Member
 
Join Date: Dec 2009
Posts: 112
Default

Quote:
Originally Posted by MadMacGunner View Post
Buenas. Pues hay más de los que parece,¿eh?,jejeje

And as usual....another "update" meaning "nodate".

I´m not going to buy BOM......at least till CLOD is completelly developed.
So, for me, don´t worry about posting more pics. I don´t even look at them.
why to buy a product that you nou will be defective.
Another week, another joke.
Mas gente hablando castellano de la que creian, es cierto.
Avisenme por favor cuando salga un parche por Steam, hace como un año que compré esta porqueria, y cada vez que entro a este foro me siento como un condon usado.
Reply With Quote
  #3  
Old 06-25-2012, 05:53 AM
alado alado is offline
Approved Member
 
Join Date: Jun 2010
Posts: 30
Default

y lo peor de todo es que el parche que sacarán, no es para arreglar el simulador, sino para hacer a toda la comunidad de betatester de su MMO haciendo las pruebas con el clod, asín que tenéis toda la razón somos condones usado y para colmo hemos tenido que pagar para que nos usen. Bueno no digamos nada mas, vaya que se enfaden y sigamos diciendo como borregos:
Thanks for update, and have a good weekend

PD. el la es feo de coones
Reply With Quote
  #4  
Old 06-25-2012, 07:23 AM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Black6,

thx for letting us know work is still proceeding on bug fixes and performance issues

but are gameplay issues also being addressed and even understood to be as important to include in patches ?

under the surface of CoD is a very complex sim that has heaps of possibilities (as we have seen from the 5 or 7 years of pre-release updates from Oleg), but all this is largely untapped and no structured information (or means) is provided to the community on ho to access it, which is a WASTE !
eg,.....
- coop functions,
- means to script and control ground civilian AI (vehicles on roads, trains, even some shipping activity),
- scripting/planning/executing moving military troops and resources to front lines
- having moving frontlines on dynamic maps that have control of territory change (incl airfields) on red/blue sides
- the proviso that damaging or interrupting these lines of supply affects frontline troop performance or availability of fuel/munition resources at airfields, (this was even possible in Mig Alley sim over 10 yrs ago ffs)
- player penalties for damaging civilian vehicles/trains and structures like hospitals or prisoner camps (eg having to identify what you bomb/shoot),
- a 24/7 campaign engine that can keep running on a server for several weeks with players from all world locations to join and fly tasked missions (or go free flight) on a map with a battle scenario where their activity has an effect on the ground/air battle taking place and the unfolding scenario

etc....

many of those elements should be available by a player accessed console or setting, eg degree/detail of having AI activities at airfields (ambulances, fire trucks, random AI activity of a few jeeps and trucks), as well as for civilian traffic on roads (density, type, etc), and means to control and direct some basic front-line movements (which we can then direct our aircraft activity at defending or supporting, leading to a varied outcome in the ground battle and resulting in front-line movements in that sector). and no, we dont want to waste 50 hrs learning some obscure few lines of codes to edit to get some partial access to it, 1C/MG can provide some simple interface console with a few basic hrs of programing from your staff and as a result 1000's of new customers will become interested in working with a complex and multifaceted flight-sim (and most of these features are already programmed under the hood, we just need to be given some anno 2012 means of accessing them)

what a big waste, waste, waste of all those hours of programing !!

IS THERE REALLY NOBODY IN 1C/MG MANAGEMENT WHO CAN SEE THIS AND UNDERSTANDS ITS IMPORTANCE ?

only providing a few limited gameplay options that result in just having a few air-quake servers online is BORING !! moat of the il2 players have been there, done that for a few months or a couple of years and quickly became bored with it, limiting CoD and BoM to the same old limitations (while il2 with customer mods had evolved way past that) is BORING, yet you have most of what is needed to take it to the next level already built into the sim, JUST GIVE US ACCESS TO IT !!


at this stage with CoD, and all the glaring omissions, bugs, performance issues, AND MISSING CONTENT, to post more promises and new pretty pictures of a non existent BoM is of no interest however for most of us
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children

Last edited by zapatista; 06-25-2012 at 08:06 AM.
Reply With Quote
  #5  
Old 06-25-2012, 08:03 AM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

We understand but you know what we have another plans about CloD.
Reply With Quote
  #6  
Old 06-25-2012, 08:17 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Quote:
Originally Posted by BlackSix View Post
We understand but you know what we have another plans about CloD.

Black6, is the June announcement still going to happen?

Other plans for COD? interesting.
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #7  
Old 06-25-2012, 08:56 AM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by furbs View Post
Black6, is the June announcement still going to happen?
Other plans for COD? interesting.
It depends on leadership 1С, we are waiting as you.
Plans for CloD is old, no some news.
Reply With Quote
  #8  
Old 06-25-2012, 08:45 AM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Quote:
Originally Posted by BlackSix View Post
We understand but you know what we have another plans about CloD.
Yikes. Anyone else getting nervous?
Reply With Quote
  #9  
Old 06-25-2012, 09:09 AM
Fjordmonkey Fjordmonkey is offline
Approved Member
 
Join Date: Apr 2011
Location: Larvik, Norway
Posts: 350
Default

Quote:
Originally Posted by Feathered_IV View Post
Yikes. Anyone else getting nervous?
Nah, not really. Play MMO's for a few years, and you'll learn to deal with any eventuality that might arise
Reply With Quote
  #10  
Old 06-25-2012, 10:48 AM
Allons! Allons! is offline
Approved Member
 
Join Date: Jan 2011
Location: Germany
Posts: 196
Default

Quote:
Originally Posted by Feathered_IV View Post
Yikes. Anyone else getting nervous?
Jugding from the way they planned CoD the plans will fail anyway but it might be advisable to deactivate any auto-update function
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.