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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I find this dreaming and the blind faith in the ability of anonymous modders very harebrained.
95% of the mods for the old IL2 were sub-standard, the level for il2-cod is a few steps higher. The possibility of free mods for IL2-CoD in the level of MG quality is nil. One should give MG the time to do it right, either they can fix it and most will be happy, or they drop the ball and the immense sum of about 70€ max. must be written of as false investment, which would be sad for all wwii-cfs fans.
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#2
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Anyway.. who said anything about anonymous modders? I seem to remember mentioning at least three teams in the above post... one of which are now officially sanctioned as patchers and the other two are much beloved of the simming community. There are also countless games out there that were abandoned as an absolute mess and saved by the modding community. Last edited by Volksieg; 06-22-2012 at 03:52 PM. |
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#3
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Of course there a well known teams, working successful on a more than 10 year old software, but the CoD software is a) new, b) different and c) more complex. Also the SDK release is already announced, but that still leaves the higher complexity level as a hurdle before something worthwile will come from this direction. Be it as it may, but please dont anybody gives the modders the same attitude MG is getting here, or there wont be any.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#4
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Off-Topic:There are a lot of people with a lot of skills in modding, programming and such.
Making new planes, I bet people will be able to make them to the level of CoD. Now the community's fixing the game engine, I don't see much hope in that, a game engine is an extremely complicated software, that requires multiple knowledge's. I don't know how many people the MG team have working on the game engine, but I bet is a fairly big number, and a community couldn't even get a close number working on it! Let's say the team have 50 programmers working full time, and it takes 6 months to fix, in a community it would take 6 years with a lot of effort! I don't blame MG's team or anything. They are building a game engine from scratch (This sentence means a LOT LOT LOT of work!) The only thing I don't understand is in this forum what is the 1c's main forum, the most active forum section is the IL-2 CoD, the Friday update last week in 24hours had 10,000 views, and this forum have all the time 50, 100, 150 members active, and there is a tone load of people that don't even check this forum but care about the game! What means this game it's still be best seller and the best odd of money investment. In this kinda of situation, when you have a project that is profitable you should put all of your resources on it! Making the time line smaller, so you sell faster, you sell more, you make your customers happy and you make more money! More man power = more programmers = less time of development = more costs But at the end more = profit! I bet if all the entities related with this project had made the right decisions, the IL-2 name series would never be damaged, and they wouldn't lost tones of costumers, like they did and keep doing! For us people active on the forum and community's around IL-2 we just hang, watch (some cry and whine xD) and we wait. But the new people, the new costumers, the ones that didn't even bough the game, now they will not buy it, because it's not prestigious game name anymore, and all world have a bad feedback of it! Their luck it's there is noone on the competition on this game market, because If some business man from microsoft or other big company figure out there is still a big profitable game market. Then 1C and MG's have a big problem. So if you want or not, if you want a damn good combat flight simulator, you gotta wait! There is nothing else besides IL-2 1946 and IL-2 CoD...for now. Back on topic: ^^ People need to chill! If you watch the clock every second you will get mad! Don't watch the clock and let the time fly! Nothing you can do! =) |
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#5
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S!
Robtek, the quality of mods varied a lo which I agree with fully. But some surpassed MG work by far, they did what MG said "not possible" etc. And the FM's of Russian planes were done by copy paste by MG! I did some extensive work with them until gave the data someone else to work with as my time was too limited. So there is bad quality on both sides of the fence |
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#6
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Sometimes, though, an outsider can pull off things that those on the inside imagine impossible.... Clutching at straws? Maybe. Wish I didn't have to, mind. Last edited by Volksieg; 06-22-2012 at 05:03 PM. |
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#7
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Anyhoo.. all that stuff being said...
In many ways I admire 1C Maddox Games' sheer gumption for carrying on (If they actually are carrying on! As I've said there is doubt out there.). I have noticed, over the time I've been on this forum, that some have said "At least we have this! It may not work but it will one day!" and I understand that attitude.... sometimes, when things are working ok-ish, I even share that view but, sometimes, I think the best thing they could have done (It's way too late now) is made an announcement along the lines of: "We regret to inform you that, due to unforeseen circumstances, we have had to cancel Storm of War" People would have kicked and screamed, moaned and complained for a couple of weeks and then got back to flying 1946.... ....Meanwhile, they could have beavered away behind the scenes with no pressure whatsoever and, who knows? A few weeks from now? Maybe even months ago? BANG! There you go, loyal fans! The simulator to end all simulators! People would have been singing hosannahs from the rooftops. |
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#8
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#9
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OK But when is the time to put up or shut up!!! after 15 months which is now Like i said in a post a month or more ago 2015 but after internal testing 2020, It's time for them to put on there big boy pants. My rose colored glasses ,they issued me aren't working anymore
Last edited by JTDawg; 06-22-2012 at 07:12 PM. Reason: bad spell |
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#10
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I think the development team must be more frustrated than anyone else. It seems the whole thing is so complex that the smallest thing that is fixed means ten others get broken.
They can't just walk away from it after a disappointing Friday when they can't deliver, yet again.
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