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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 06-17-2012, 09:31 PM
salmo salmo is offline
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There were discussions early on about trying to adjust start-time to accomodate Oceania pilots, which has apparently not come to fruition. The battle is scheduled for the convenience of UK/Euro/US pilots only. Again, GL to all pilots flying in this battle, you won't find any Aussie or New Zealanders, or any of the Oceania timezone pilots joining you, since battle-start is 4am Monday morning for us. I hope that future battles can be scheduled to include as many of the comminuty as possible.
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Last edited by salmo; 06-17-2012 at 10:44 PM.
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Old 06-17-2012, 11:25 PM
5./JG27.Farber 5./JG27.Farber is offline
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Sorry Salmo and Oz/NZ pilots. Our aim was to try and accomidate them! However our server admin works saturday adn with the work he has put in to not allow him to take part really would be a shame...

I totally sympathise with OZ/NZ players who as English speakers are seperated by time and often left out of campaigns and special fixures. Sorry for any inconvience or dismay this may have caused.

Salmo have you ever considered setting up a group with OZ/NZ pilots in mind- red and blue? You would have our full support and we could even supply you with missions etc...
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  #3  
Old 06-17-2012, 11:44 PM
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bw_wolverine bw_wolverine is offline
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There was some confusion about the time of the mission this weekend if you weren't on the forums or checking regularly. A few of my guys ended up joining late or not at all. We'll sort out a better way to keep everyone informed.

The bigger issue was the single digit frame rates when getting engaged with the enemy. I'm hopeful that it won't play out that way during the campaign. It seemed to get the worst when we had bombers and enemy fighters in the same area.
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Old 06-17-2012, 11:47 PM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by bw_wolverine View Post
There was some confusion about the time of the mission this weekend if you weren't on the forums or checking regularly. A few of my guys ended up joining late or not at all. We'll sort out a better way to keep everyone informed.

The bigger issue was the single digit frame rates when getting engaged with the enemy. I'm hopeful that it won't play out that way during the campaign. It seemed to get the worst when we had bombers and enemy fighters in the same area.
The time was my fault! -although I did make a post and send everyone a PM!

The mission was an extreme example! Although most people reported positive results!

S!
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Old 06-18-2012, 03:55 AM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
The time was my fault! -although I did make a post and send everyone a PM!

The mission was an extreme example! Although most people reported positive results!

S!
Got reports from pretty much every Red flier on coms about the frames. It was positive in that it didn't crash We'll see if it gets that bad next Sunday.
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  #6  
Old 06-18-2012, 08:02 AM
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Osprey Osprey is offline
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Yes it didn't crash but frames were <1 in the big mash-up. I don't know if blues had the same thing because they seemed to be getting hits on target. Once the main group had broken up then frames were fine.

Question though. At the scramble bases in the map will all squadrons be available? What I mean is that I can choose #501 as the squadron from any of the bases. We need the codes when forming up.
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Old 06-18-2012, 08:23 AM
5./JG27.Farber 5./JG27.Farber is offline
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Yes.

Did you all restart your machines before the battle or had they been on all day? I was getting about 25 frames minimum during the raid by the 27 Ju88's... It was bearable.
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Old 06-19-2012, 02:13 PM
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Chromius Chromius is offline
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People, the issue is the same regardless of the server or ping. See the thread on the fastest public us based server ATAG, they have the same issues. Not a lot to do with the server.

ATAG stutters

http://forum.1cpublishing.eu/showthread.php?t=32222

I always flew bombers in IL-2 and have been giving the Bf-110 a try and the multi engines flying in groups cause all types of issues never mind there are some issues with the damage effects causing even more pauses and stutters intermittently.

When I was living in NZ and playing IL-2 on a US server I had a 150-200 or so ping, yet my frame rates where fine and lag was not a huge issue.

Even with the new graphics of Clod we should be able to tune our video settings for sp or mp for whatever FPS you like, (me im happy with 30+ some want 50-60) and always have a satisfactory experience. The server ping or speed is not really the issue. (though a higher ping will cause lag but not these freeze ups.)

The issue is still Clod MP is broken. So lets hope they fix it one day so we can experience the simulation we purchased working as intended.

Peace.
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