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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-06-2012, 12:00 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Feathered_IV View Post
Don't pin your hopes on an SDK. It's the silver bullet they will never get around to making.
We saw video's of the map builder years ago. In my opinion they'd be silly if they don't already have a set of software tools (which is really what the SDK is) to help in the creation of aircraft (and other objects) and the associated flight and damage models.

But even if they already have them, it does not mean that they are, or will ever be suitable for release to the public.

There isn't any silver bullets, like you say, and even with the right tools making maps, planes and other objects is a very time consuming process. I expect that getting them right is even more complex!

Cheers!
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Old 06-06-2012, 02:35 PM
carguy_ carguy_ is offline
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Originally Posted by Skoshi Tiger View Post
But even if they already have them, it does not mean that they are, or will ever be suitable for release to the public.

There isn't any silver bullets, like you say, and even with the right tools making maps, planes and other objects is a very time consuming process. I expect that getting them right is even more complex!
!
Let`s remember that the reason for releasing the SDK is dividing CloD into two versions, namely the open and closed. The first is said to use all the abilities of the community while keeping mod lovers from cheating in closed-code games. That was theory.

Now I don`t think they said how it will be with Steam. It is great that a modded game should receive a VAC ban, although if the open code version users are not able to lay online then what`s the point in playing anyway?
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Old 06-06-2012, 02:38 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by carguy_ View Post

Now I don`t think they said how it will be with Steam. It is great that a modded game should receive a VAC ban, although if the open code version users are not able to lay online then what`s the point in playing anyway?
Depends on how the game implements it. Red Orchestra 1 uses VAC and you can play on modded servers- the server allows mods then you dont get a ban for using files that are modified. i imagine it would work the same.

VAC bans are engine- based. IL2 CoD uses its own engine so the devs would figure out how to implement it when using mods, it might be that servers can't run it and they make it so that servers with no mods dont allow people with modified files to join, rather than outright banning them. The system allows for mods if it is implemented correctly.
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