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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I think it's a bit relative, BoP/WoP are games compared to CloD but after flying A2A planes, CloD seems more like a game. It's all about underlying aircraft systems and how or even if they are connected and how they respond to your input and the effects of outside factors such as weather, wear, temperature and air pressure. Clod is a relatively good combat flight game, I don't expect it to have the same high fidelity as a 50€ payware aircraft. It gives you a good sense of flying and have pretty good physics (well not the alien A.I) and it does combat at the same time. It has to take many other aspects in to consideration to be playable on even higher-end machines. Ballistics, advanced A.I (well not so yet), damage modeling etc. Compare the CloD Spitfire to the A2A Spitfire without taking anything but the aircraft systems and performance in to consideration, then yes, CloD is only a game. I mean, how often do you have to prime an engine in CloD to get it started? is it even possible to prime your engine in CloD? Does your spark plugs foul sometimes? How about the battery? does it ever drain? Do you have to turn on the carb heater when you are in very cold air at high altitude?
P.S To be honest, anything that can be installed and played on a regular PC within minutes is by definition a game, real simulators are for the military, airline companies and plane manufacturers. We just like to call them sims because it sounds more mature then games. I don't care, I call them all games because that's what they are, I know because I've played games since I was 4 years old. ![]()
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Last edited by addman; 06-04-2012 at 06:30 PM. |
#2
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They are all games, and the best ones have options to make them feel more or less realistic to suit different peoples sense of gameplay.
Unfortunately these sims have become too complex, expensive, and time consuming. Developers who can afford to even think about developing them wouldn't bother when there is so much more monies to be made with less complex type sims. The only people willing to develope complex combat flight sims are enthusiasts who are eventually forced to release unfinished products to stay solvent long enough to finish them.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#3
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Real pilots laugh at us.
Right Tailspin?? ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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And I laugh each time a pilot introduces himself as a pilot before telling me his name..
But I digress As for the topic at hand.. One of the best definitions I have found I found nearly 20 years ago. Keep that in mind when you read the following in that it was written back in the 286 days when he talks about PC flight simulators and their limitation. What with today's PCs the opposite is now true, that being a modern PC can do calculations a 20 yo military flight simulator wishes it could do in real time.. With that said I provide the following. (note I took the liberty of bolding some items) Quote:
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#5
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I would say CoD is not an aircraft simulator -as it doesnt try to model all the aircraft systems- but an air battle tactical simulator, as it try to model the fly behabiours of the aircraft in battle. Something like that.
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Win 7 64 Quad core 4Gb ram GTX 560 |
#6
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50/50 it is both and none. With the limitation of the PC's but also the progress made by the hardware, the software does better than the first IL2 and less so than the future one! This is not reality and shall never be it.
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#7
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![]() Quote:
Clod is a demo of 3D modelling, nothing else. It's very valuable if you're interested in screenshots.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#8
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What is the difference between "gun" game and sim?
Gun game - you run around with AK-47 and shoot some other person to the head, you take RPG and shoot it at running person, you feel like you are able to shoot with real guns... Gun sim - not possible... Same in "flight" world... In flight world you think you can fly with 6-8Gs couple of hours per day. You can make crazy maneuvers without vommiting your guts out. You never black out and you never feel smell of *hit when someone starts to shoot at you in 5+km from behing with 20mm cannons.. So almost everyone "starts" to fight back and turn like crazy... Some people here think they "play" simulator. ![]() And I am not talking about a fact that here most of hardcore "pilots" are over 30. Many of them over 40... How many such old pilots was/are flying with real warplanes? Last edited by Opitz; 06-05-2012 at 08:36 AM. |
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